17 次代码提交 (bd7c4caf-f6d1-4391-ae69-5dff9096be5e)

作者 SHA1 备注 提交日期
David Woodruff a81b6769 first pass at action system work 4 年前
David Woodruff 574fd252 2nd pass on action system. Not properly replicating to clients yet 4 年前
David Woodruff 7360d6b6 more rearranging scripts. 4 年前
David Woodruff 63c07658 adding ChaseAction. refactoring actions a bit so that ActionLogic metadata is used to serialize the ActionRequestData. Making Action queueing behavior specifiable in the ActionRequestData. Hooking up an example where a player 'moves and attacks' in ClientInputSender. Adding a ClientCharacterMovement component to move the base Player GameObject (previously only the visualization was moving) 4 年前
GitHub de3a5819 Merge pull request #20 from Unity-Technologies/dmw_chaseaction 4 年前
eheimburg 3bee0ea3 Simple AI based on Actions 4 年前
GitHub 27d21244 Merge pull request #21 from Unity-Technologies/eh_protoai2 4 年前
David Woodruff 36a7d413 Merge remote-tracking branch 'origin/sfdev' into dmw_fixtargeting 4 年前
David Woodruff f6b9a66a got hit action working with basic physics detection. Added stub for characters dying--right now they just instantly destroy themselves 4 年前
GitHub 3d9bcf77 Merge pull request #22 from Unity-Technologies/dmw_hitaction 4 年前
sorcerer_king 490c45ba Adding ReviveAction 4 年前
David Woodruff 22eeb1a7 first pass at getting ActionVisualizer in and hooked up 3 年前
GitHub d4a3dbbf Character health system (#34) 3 年前
JS Fauteux 367549e0 Merge branch 'develop' into feature/multipie_integration 3 年前
GitHub 645f009c ActionVisualization and MeleeActionFX (#40) 3 年前
eheimburg 2b8c0818 Character-select screen basic functionality 3 年前
eheimburg 934cfc7e changes to address PR problems 3 年前