146 次代码提交 (99c7f2fe-5909-4dde-a6e2-35e786b9acf3)

作者 SHA1 备注 提交日期
David Woodruff 6a6ac7b6 taking mainmenu changes 4 年前
David Woodruff c7be0c6b Merge branch 'dmw_lfsfilters' into sfdev 4 年前
David Woodruff 941f2760 integration changes needed to make my work work with Luke's. GameNetHub now follows a listener pattern like other networked components, so avoid any reverse dependencies of shared logic on client/server code. 4 年前
David Woodruff 4b8e4bd1 moving assets to BossRoom root dir 4 年前
David Woodruff d121afca taking merge 2 4 年前
David Woodruff 95662b7d doing some namespace normalization 4 年前
David Woodruff 65abb54f removing stray scripts from initial-setup branch, and removing SampleScene which has been moved, and thus duplicated by this merge 4 年前
David Woodruff 966b103d redoing state machine pattern. It now uses prefabs to model states. 4 年前
David Woodruff 36fa2ccc taking merge1 4 年前
David Woodruff 681b08bc more feedback fixups 4 年前
David Woodruff 71e86f34 progress on taking review feedback 4 年前
David Woodruff 31d04aa4 getting things working after taking develop merge. The MLAPI dependency was unhappy. I've changed the path to something that doesn't 404 for me, and updated the commit hash to the current head of the develop branch (in the mlapi repo) 4 年前
Luke Stampfli 982d803e docs: Add comments. 4 年前
Luke Stampfli 0a009825 refactor: Rename ClientInputSender 4 年前
Luke Stampfli e7d31100 refactor: Add tasks to TODOs and add comments 4 年前
GitHub 3565f53e Merge pull request #14 from Unity-Technologies/master 4 年前
Luke Stampfli 77b59d92 refactor: update namespaces 4 年前
GitHub b192efad Character spawning and simple input handling and positon replication (#5) 4 年前
GitHub b3020972 Merge pull request #8 from Unity-Technologies/dmw_lfsfilters 4 年前
David Woodruff 29601333 updating with Fernando's suggestions 4 年前
David Woodruff c70f80bd adding starting set of git lfs filters 4 年前
GitHub 2304d72b Experimental/multipie (#9) 4 年前
David Woodruff ccbe1020 taking develop merge 4 年前
David Woodruff 9e79b033 trailing commit for main menu scene 4 年前
David Woodruff 51fa5d4c removing unneeded kludge for getting NetworkingManagerGO 4 年前
David Woodruff 79a7841c fixing issue causing blank IPs to not work 4 年前
David Woodruff e9032e85 can now connect to remote host and switch to his scene 4 年前
David Woodruff bc9bfd75 more progress on core scene switching framework 4 年前
David Woodruff 5aa6f236 stubs for main menu scene 4 年前
Luke Stampfli 1722716e refactor: Add asmdef files 4 年前
Luke Stampfli 1a0d968e fix: fix prefab component layout 4 年前
Luke Stampfli 8a9b8d9b Character spawning and simple input handling and positon replication 4 年前
GitHub d13e7316 Update mlapi package remote url to internal mlapi repository. (#4) 4 年前
GitHub 55e5f0a5 Merge pull request #2 from Unity-Technologies/feature/networkingmanager-hud 4 年前
GitHub 6e33fb21 Merge pull request #3 from Unity-Technologies/feature/LiteNetLibTransport 4 年前
Luke Stampfli b6a4ffea Add LiteNetLibTransport 4 年前
Luke Stampfli df12c899 Add NetworkingManagerHUD 4 年前
Luke Stampfli f8f0859f Remove unecessary target assignment. 4 年前
Luke Stampfli 77d8f673 Add movement replication 4 年前
Luke Stampfli 5430c156 Add NetworkingManager HUD 4 年前
Luke Stampfli 208a3a8a Host mode movement and interpolation (no networking sync yet) 4 年前
Luke Stampfli c332b364 Simple scene setup; Add Photon ApplicationId 4 年前
Luke Stampfli 3e08e7ff Add Photon Realtime transport 4 年前
Luke Stampfli 447aac2f Add LiteNetLib transport 4 年前
Luke Stampfli a036713e Unity project setup 4 年前
guanghui.zhang@unity3d.com 0497ef04 Root dir 4 年前