15 次代码提交 (258e29d7-b3b6-4449-aad6-d9d6bb1a9bd3)

作者 SHA1 备注 提交日期
David Woodruff 5aa6f236 stubs for main menu scene 4 年前
David Woodruff bc9bfd75 more progress on core scene switching framework 4 年前
David Woodruff e9032e85 can now connect to remote host and switch to his scene 4 年前
David Woodruff 51fa5d4c removing unneeded kludge for getting NetworkingManagerGO 4 年前
David Woodruff 71e86f34 progress on taking review feedback 4 年前
David Woodruff 966b103d redoing state machine pattern. It now uses prefabs to model states. 4 年前
David Woodruff 95662b7d doing some namespace normalization 4 年前
David Woodruff d121afca taking merge 2 4 年前
David Woodruff 941f2760 integration changes needed to make my work work with Luke's. GameNetHub now follows a listener pattern like other networked components, so avoid any reverse dependencies of shared logic on client/server code. 4 年前
David Woodruff a81b6769 first pass at action system work 4 年前
GitHub 3cc6f6be Merge pull request #18 from Unity-Technologies/dmw_actionsystem 4 年前
David Woodruff 82c1a99a renaming GameNetHub to GameNetPortal 4 年前
David Woodruff 93cc4c2e taking merge 4 年前
CGerrits SF 38d4837d merge with sfdev 4 年前
Luke Stampfli aaf62377 Merge branch 'develop' into feature/pathfinding 4 年前