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Lasse Jon Fuglsang Pedersen e79a543f fix namespace related issues (2021.2+), fix NormalBufferBlurPass when HDRP RenderGraph is enabled (2020.2+), fix nullref issue when resolving disabled attachment 3 年前
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CustomPass cleanup 4 年前
Utility fix visual glitch caused by attachment gizmos (enabling "root lines" caused starting index to be overwritten in subject), add dirty flag to root transform when using the revert transform hierarchy utility, add option in the head importer to also compact the imported rig 4 年前
CustomPass.meta add contents from svn 4 年前
EyeRendererEditor.cs fix visual glitch caused by attachment gizmos (enabling "root lines" caused starting index to be overwritten in subject), add dirty flag to root transform when using the revert transform hierarchy utility, add option in the head importer to also compact the imported rig 4 年前
EyeRendererEditor.cs.meta add visual eye setup + cleanup and dead code removal 4 年前
SkinAttachmentEditor.cs more cleanup, and bump to 2019.3.12f1 and HDRP 7.3.1 4 年前
SkinAttachmentEditor.cs.meta add contents from svn 4 年前
SkinAttachmentTargetEditor.cs add various improvements to frame fitting (target asset with different vertex count, threaded obj import, custom reference frame), add support for multiple face materials 4 年前
SkinAttachmentTargetEditor.cs.meta add contents from svn 4 年前
SkinDeformationClipBuildProcessor.cs more cleanup, and bump to 2019.3.12f1 and HDRP 7.3.1 4 年前
SkinDeformationClipBuildProcessor.cs.meta more cleanup, and bump to 2019.3.12f1 and HDRP 7.3.1 4 年前
SkinDeformationClipEditor.cs add various improvements to frame fitting (target asset with different vertex count, threaded obj import, custom reference frame), add support for multiple face materials 4 年前
SkinDeformationClipEditor.cs.meta add contents from svn 4 年前
SkinDeformationClipRegions.cs add various improvements to frame fitting (target asset with different vertex count, threaded obj import, custom reference frame), add support for multiple face materials 4 年前
SkinDeformationClipRegions.cs.meta add contents from svn 4 年前
SkinDeformationFitting.cs more cleanup, and bump to 2019.3.12f1 and HDRP 7.3.1 4 年前
SkinDeformationFitting.cs.meta add contents from svn 4 年前
SkinDeformationPlayableAssetEditor.cs add contents from svn 4 年前
SkinDeformationPlayableAssetEditor.cs.meta add contents from svn 4 年前
SnappersHeadImporterEditor.cs fix visual glitch caused by attachment gizmos (enabling "root lines" caused starting index to be overwritten in subject), add dirty flag to root transform when using the revert transform hierarchy utility, add option in the head importer to also compact the imported rig 4 年前
SnappersHeadImporterEditor.cs.meta add contents from svn 4 年前
SnappersHeadRendererEditor.cs add various improvements to frame fitting (target asset with different vertex count, threaded obj import, custom reference frame), add support for multiple face materials 4 年前
SnappersHeadRendererEditor.cs.meta add contents from svn 4 年前
Unity.DemoTeam.DigitalHuman.Editor.asmdef fix namespace related issues (2021.2+), fix NormalBufferBlurPass when HDRP RenderGraph is enabled (2020.2+), fix nullref issue when resolving disabled attachment 3 年前
Unity.DemoTeam.DigitalHuman.Editor.asmdef.meta add contents from svn 4 年前
Utility.meta add contents from svn 4 年前