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22 行
579 B
22 行
579 B
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEditor;
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[CustomEditor(typeof(FixedJoystick))]
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public class FixedJoystickEditor : JoystickEditor
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{
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private SerializedProperty joyStickMode;
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protected override void OnEnable()
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{
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base.OnEnable();
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joyStickMode = serializedObject.FindProperty("joyStickMode");
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}
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protected override void DrawValues()
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{
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base.DrawValues();
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EditorGUILayout.PropertyField(joyStickMode, new GUIContent("JoyStick Mode", "motion or rotation"));
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}
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}
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