Xingwei Zhu
4 年前
当前提交
6e1ad2a4
共有 287 个文件被更改,包括 12787 次插入 和 0 次删除
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8AwesomeUIWidgets/Assets/FirstPersion AIO Pack.meta
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42AwesomeUIWidgets/Assets/Scripts/Utils/Example.cs
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11AwesomeUIWidgets/Assets/Scripts/Utils/Example.cs.meta
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8AwesomeUIWidgets/Assets/StreamingAssets.meta
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8AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene.meta
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8AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Animations.meta
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345AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Animations/Door_open.anim
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8AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Animations/Door_open.anim.meta
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125AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Animations/Doors.controller
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8AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Animations/Doors.controller.meta
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8AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/MiscScripts.meta
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13AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/MiscScripts/Doors.cs
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11AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/MiscScripts/Doors.cs.meta
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8AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Models.meta
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101AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Models/Computer.fbx
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199AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Models/Computer.fbx.meta
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515AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Models/OfficeRoom.fbx
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180AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Models/OfficeRoom.fbx.meta
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615AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Models/Props.fbx
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197AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Models/Props.fbx.meta
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8AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Prefabs.meta
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149AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Prefabs/CeilingLight.prefab
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8AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Prefabs/CeilingLight.prefab.meta
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98AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Prefabs/Chair.prefab
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8AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Prefabs/Chair.prefab.meta
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260AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Prefabs/Computer.prefab
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8AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Prefabs/Computer.prefab.meta
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643AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Prefabs/Desk.prefab
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8AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Prefabs/Desk.prefab.meta
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263AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Prefabs/Doors.prefab
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8AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Prefabs/Doors.prefab.meta
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99AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Prefabs/FireExtinguisher.prefab
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8AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Prefabs/FireExtinguisher.prefab.meta
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98AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Prefabs/Meeting Table.prefab
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8AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Prefabs/Meeting Table.prefab.meta
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98AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Prefabs/MiniVan.prefab
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8AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Prefabs/MiniVan.prefab.meta
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818AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Prefabs/OfficeRoom.prefab
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8AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Prefabs/OfficeRoom.prefab.meta
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111AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Prefabs/ParkBench.prefab
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8AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Prefabs/ParkBench.prefab.meta
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200AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Prefabs/PottedPlant.prefab
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8AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Prefabs/PottedPlant.prefab.meta
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85AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Prefabs/Rock1.prefab
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8AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Prefabs/Rock1.prefab.meta
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85AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Prefabs/Rock2.prefab
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8AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Prefabs/Rock2.prefab.meta
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442AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Prefabs/RoundTable.prefab
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8AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Prefabs/RoundTable.prefab.meta
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98AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Prefabs/SoadMachine.prefab
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8AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Prefabs/SoadMachine.prefab.meta
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100AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Prefabs/StreetLight.prefab
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8AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Prefabs/StreetLight.prefab.meta
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85AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Prefabs/Tree_1.prefab
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8AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Prefabs/Tree_1.prefab.meta
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85AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Prefabs/Tree_2.prefab
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8AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Prefabs/Tree_2.prefab.meta
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85AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Prefabs/Tree_3.prefab
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8AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Prefabs/Tree_3.prefab.meta
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98AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Prefabs/VendingMachine.prefab
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8AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Prefabs/VendingMachine.prefab.meta
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8AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Scene.meta
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8AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Scene/Demo.meta
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1001AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Scene/Demo.unity
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7AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Scene/Demo.unity.meta
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1001AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Scene/Demo/LightingData.asset
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8AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Scene/Demo/LightingData.asset.meta
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369AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Scene/Demo/Lightmap-0_comp_dir.png
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90AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Scene/Demo/Lightmap-0_comp_dir.png.meta
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1001AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Scene/Demo/Lightmap-0_comp_light.exr
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90AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Scene/Demo/Lightmap-0_comp_light.exr.meta
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8AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Sounds.meta
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8AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Sounds/sfx.meta
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8AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Sounds/sfx/Footsteps.meta
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8AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Sounds/sfx/Footsteps/Carpet.meta
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367AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Sounds/sfx/Footsteps/Carpet/Carpet-01.wav
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22AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Sounds/sfx/Footsteps/Carpet/Carpet-01.wav.meta
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347AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Sounds/sfx/Footsteps/Carpet/Carpet-02.wav
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22AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Sounds/sfx/Footsteps/Carpet/Carpet-02.wav.meta
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202AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Sounds/sfx/Footsteps/Carpet/Carpet-03.wav
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22AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Sounds/sfx/Footsteps/Carpet/Carpet-03.wav.meta
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396AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Sounds/sfx/Footsteps/Carpet/Carpet-04.wav
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22AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Sounds/sfx/Footsteps/Carpet/Carpet-04.wav.meta
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385AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Sounds/sfx/Footsteps/Carpet/Carpet-05.wav
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22AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Sounds/sfx/Footsteps/Carpet/Carpet-05.wav.meta
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386AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Sounds/sfx/Footsteps/Carpet/Carpet-06.wav
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22AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Sounds/sfx/Footsteps/Carpet/Carpet-06.wav.meta
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371AwesomeUIWidgets/Assets/FirstPersion AIO Pack/DemoScene/Sounds/sfx/Footsteps/Carpet/Carpet-07.wav
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using UnityEngine; |
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public class Example : MonoBehaviour |
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{ |
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private CharacterController controller; |
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private Vector3 playerVelocity; |
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private bool groundedPlayer; |
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private float playerSpeed = 2.0f; |
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private float jumpHeight = 1.0f; |
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private float gravityValue = -9.81f; |
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private void Start() |
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{ |
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controller = gameObject.GetComponent<CharacterController>(); |
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} |
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void Update() |
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{ |
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groundedPlayer = controller.isGrounded; |
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if (groundedPlayer && playerVelocity.y < 0) |
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{ |
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playerVelocity.y = 0f; |
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} |
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Vector3 move = new Vector3(Input.GetAxis("Horizontal"), 0, Input.GetAxis("Vertical")); |
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controller.Move(move * Time.deltaTime * playerSpeed); |
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if (move != Vector3.zero) |
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{ |
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gameObject.transform.forward = move; |
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} |
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// Changes the height position of the player..
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if (Input.GetButtonDown("Jump") && groundedPlayer) |
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{ |
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playerVelocity.y += Mathf.Sqrt(jumpHeight * -3.0f * gravityValue); |
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} |
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playerVelocity.y += gravityValue * Time.deltaTime; |
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controller.Move(playerVelocity * Time.deltaTime); |
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} |
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using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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|
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public class Doors : MonoBehaviour { |
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|
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void OnTriggerEnter(Collider coll){ |
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if(coll.tag=="Player"){ |
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GetComponent<Animator>().Play("Door_open"); |
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this.enabled=false; |
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