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Jimmy Alamparambil d7465868 more PR feedback: initialize blendshape dictionary with blendshape indices instead of strings to avoid string garbage during frame 6 年前
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AudioManager.asset Initial push of arfoundation-samples. 7 年前
ClusterInputManager.asset Initial push of arfoundation-samples. 7 年前
DynamicsManager.asset Initial push of arfoundation-samples. 7 年前
EditorBuildSettings.asset Merge branch 'master' into facesubsystem_examples 6 年前
EditorSettings.asset adjustments to latest unity, packages 6 年前
GraphicsSettings.asset add face subsystem examples to branch, and change it to use file versions of needed packages in manifest. before these are published, you can get the compliant versions of these packages from the following sources: 6 年前
InputManager.asset Initial push of arfoundation-samples. 7 年前
NavMeshAreas.asset Initial push of arfoundation-samples. 7 年前
NetworkManager.asset Initial push of arfoundation-samples. 7 年前
Physics2DSettings.asset Initial push of arfoundation-samples. 7 年前
PresetManager.asset Initial push of arfoundation-samples. 7 年前
ProjectSettings.asset more PR feedback: initialize blendshape dictionary with blendshape indices instead of strings to avoid string garbage during frame 6 年前
ProjectVersion.txt adjustments to latest unity, packages 6 年前
QualitySettings.asset Initial push of arfoundation-samples. 7 年前
TagManager.asset Initial push of arfoundation-samples. 7 年前
TimeManager.asset Initial push of arfoundation-samples. 7 年前
UnityConnectSettings.asset adjustments to latest unity, packages 6 年前
VFXManager.asset add face subsystem examples to branch, and change it to use file versions of needed packages in manifest. before these are published, you can get the compliant versions of these packages from the following sources: 6 年前