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Shan Jiang 44400d20 reset all light estimation properties when unavailable 4 年前
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Animation Merge pull request #33 from unity/update-with-occlusion-samples 5 年前
Materials Merge branch 'latest-preview' into light-estimation 4 年前
Meshes Merge branch 'facesubsystem_examples_plus_bs' of https://github.com/jimmy-jam/arfoundation-samples into jimmy-jam-facesubsystem_examples_plus_bs 6 年前
Prefabs change size of arrow 4 年前
Scenes reset all light estimation properties when unavailable 4 年前
Scripts reset all light estimation properties when unavailable 4 年前
Shaders Merge branch 'latest-preview' into light-estimation 4 年前
Textures Merge pull request #13 from unity/eye-gaze-tracking-sample 5 年前
XR Merge remote-tracking branch 'origin/light-estimation' into light-estimation 4 年前
Animation.meta added UX update, feature point texture, plane texture, UX animations for plane finding and placement, UX for fading planes off 6 年前
Materials.meta Initial push of arfoundation-samples. 7 年前
Meshes.meta add face subsystem examples to branch, and change it to use file versions of needed packages in manifest. before these are published, you can get the compliant versions of these packages from the following sources: 6 年前
Prefabs.meta Initial push of arfoundation-samples. 7 年前
Scenes.meta Initial push of arfoundation-samples. 7 年前
Scripts.meta Initial push of arfoundation-samples. 7 年前
Shaders.meta Added feathered plane sample. 6 年前
Textures.meta Added feathered plane sample. 6 年前
XR.meta Adding ARKit meshing sample scenes. 5 年前