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Todd Stinson 8f1cb525 Refactor to use the camera matrix as the basis for the depth rotation matrix. 4 年前
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DepthImages.unity Refactor to use the camera matrix as the basis for the depth rotation matrix. 4 年前
DepthImages.unity.meta Introducing samples for ARFoundation 1.5 and ARKit 3. 6 年前
DepthImagesSettings.lighting Backporting the latest-preview project to be 4.0 compatible. 4 年前
DepthImagesSettings.lighting.meta Backporting the latest-preview project to be 4.0 compatible. 4 年前
NoGravityProjectile.prefab Updating to Unity 2019.4.1f1, and adding some depth scenes. 5 年前
NoGravityProjectile.prefab.meta Updating to Unity 2019.4.1f1, and adding some depth scenes. 5 年前
SimpleOcclusion.unity Upgrading to Unity 2020.1.0f1. 4 年前
SimpleOcclusion.unity.meta Updating to Unity 2019.4.1f1, and adding some depth scenes. 5 年前
SimpleOcclusionSettings.lighting Backporting the latest-preview project to be 4.0 compatible. 4 年前
SimpleOcclusionSettings.lighting.meta Backporting the latest-preview project to be 4.0 compatible. 4 年前