24 次代码提交 (9efd8d18-9d50-4d0f-a17f-8f83cedeb6f5)

作者 SHA1 备注 提交日期
Todd Stinson 561be400 Introducing samples for ARFoundation 1.5 and ARKit 3. 5 年前
Todd Stinson 41464f0b Updating to Unity 2019.2.11f1 and the 3.1.0-preview.1 versions of ARFoundation packages. 5 年前
Alexandra Serralta 2a0e2842 added samples namespace 4 年前
Todd Stinson 50fdba98 Updating to Unity 2019.4.1f1, and adding some depth scenes. 4 年前
Todd Stinson b9466e4c Update the depth scenes to provide runtime checks on whether depth is available and display a message if it is not available. 4 年前
Todd Stinson 4236858f Add a depth gradient shader. 4 年前
Todd Stinson 48e50dc6 Improved handling of screen rotation and texture aspect ratio. 4 年前
Todd Stinson b9fb0ac7 Flip the v texture coordinate rather than the u. 4 年前
Todd Stinson c2672493 Adding a UI dropdown to switch between env depth, human depth, and human stencil. 4 年前
Todd Stinson 27fcd70d Cleaning up the script and adding more documentation. 4 年前
Todd Stinson b66080c7 Minor refinements. 4 年前
Todd Stinson d4114cb5 Cleaning up some logging. 4 年前
Todd Stinson 6437e46b Correcting a copypasta error. 4 年前
Todd Stinson 97521bce Fixing a bug and behavior when human segmentation or env depth functionality is not available. 4 年前
Todd Stinson c4afc37d Renaming the TestDepthImage script to DisplayDepthImage. 4 年前
Todd Stinson 8706dfdb Removing unused using. 4 年前
Todd Stinson 55434346 Removing work around code for an iOS beta 1 and 2 issue that has been fixed in beta 3. 4 年前
Todd Stinson 0dd31e5f Replacing StringBuilder.Append with StringBuilder.AppendLine. 4 年前
Todd Stinson d10e5884 Refactoring to centralize the logging of information to either the screen or debug output. 4 年前
Todd Stinson 8f1cb525 Refactor to use the camera matrix as the basis for the depth rotation matrix. 4 年前
Todd Stinson fd010093 Default initialize the affine values. 4 年前
Todd Stinson 154b9c01 Correcting some copypasta errors. 4 年前
Tim Mowrer c3c8cef7 4.2.0-pre.2 3 年前
Tim Mowrer 79dcb399 4.2.0-pre.7 release 3 年前