GitHub
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c91ff286
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Merge pull request #63 from Unity-Technologies/arworldmap
ARWorldMap Sample
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6 年前 |
Tim Mowrer
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d1a7685d
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Remove staging repo now that packages have been published.
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6 年前 |
Tim Mowrer
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67fb9573
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Add xmldocs to the ARWorldMapController sample script.
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6 年前 |
Tim Mowrer
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bb0702f8
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Enable and disable UI gameObjects, not the individual components.
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6 年前 |
Tim Mowrer
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dcfcb523
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Add sample showing ARWorldMap support
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6 年前 |
Tim Mowrer
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198ba6f9
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Disable experimental graphics jobs (this forces multithreaded rendering in 2018.3, which is a problem for the ARCore package)
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6 年前 |
Jimmy Alamparambil
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f6c74116
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PR feedback
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6 年前 |
Tim Mowrer
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4e50708a
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Use preserve="none" in link.xml. We only want the linker to visit our assemblies, not force preserve everything in them.
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6 年前 |
Jimmy Alamparambil
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16f759b4
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Merge branch 'master' of github.com:jimmy-jam/arfoundation-samples into lwrp_support
# Conflicts:
# Packages/manifest.json
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6 年前 |
Tim Mowrer
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61bdb5d2
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Convert tabs to spaces
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6 年前 |
Jimmy Alamparambil
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9abb2c64
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typo fix in asset name
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6 年前 |
Tim Mowrer
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5881b602
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Fix errors in LightEstimation sample which prevented reporting of color temperature and/or color correction
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6 年前 |
Jimmy Alamparambil
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4fff3b3d
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update to project settings etc for 2018.3
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6 年前 |
GitHub
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7371bc06
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Merge pull request #54 from Unity-Technologies/camera_image
Camera image
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6 年前 |
Jimmy Alamparambil
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e7fff4fa
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missed asset upgrade after changing name
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6 年前 |
Tim Mowrer
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938018e4
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[XR] Add more explanation in the comments
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6 年前 |
Jimmy Alamparambil
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537ac3e2
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case of the missing camel
manifest trimmed - but still requires lwrp 3.3.0 which depends on 2018.3
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6 年前 |
Tim Mowrer
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44b8b2ed
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[XR] Move test script to scripts folder
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6 年前 |
Jimmy Alamparambil
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0fdae9e9
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code style feedback
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6 年前 |
Tim Mowrer
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e327d5d8
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[XR] Remove staging repo
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6 年前 |
Jimmy Alamparambil
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6cebd9e9
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make sure legacy scene works same as before
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6 年前 |
Tim Mowrer
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d5981310
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[XR] Add comments, xmldoc, and conditional compilation for 2018.1
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6 年前 |
Jimmy Alamparambil
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e7e2c0ba
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add an example scene that uses LWRP materials
remove list of scenes to include in build settings, so that current scene is built by default.
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6 年前 |
Tim Mowrer
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12d18414
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[XR] Remove extraneous comma from manifest
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6 年前 |
Jimmy Alamparambil
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8cfccd21
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code style, reference ARFoundation with LWRP support (backgroundrenderer replacement)
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6 年前 |
Tim Mowrer
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7edc05de
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Add a scene demonstrating the camera image API
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6 年前 |
Jimmy Alamparambil
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9b878670
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Merge commit '3bbdd2f9428f6e5fb241f262bfd964f575f367fb' into facesubsystem_examples
# Conflicts:
# Assets/Textures.meta
# Packages/manifest.json
# ProjectSettings/EditorBuildSettings.asset
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6 年前 |
Jimmy Alamparambil
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ef08a555
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still need latest version of arfoundation with lwrp change, but we now have LWRP package included from project
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6 年前 |
GitHub
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a831be24
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Update package manifest to point to latest ARCore
See changelog: https://docs.unity3d.com/Packages/com.unity.xr.arcore@1.0/changelog/CHANGELOG.html#100-preview19---2018-09-18
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6 年前 |
Jimmy Alamparambil
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f2169f95
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Merge branch 'master' into lwrp_support
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6 年前 |
GitHub
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559eb925
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[XR] Update ARKit package to latest (1.0.0-preview.14)
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6 年前 |
GitHub
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1e10980e
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Merge pull request #37 from johnsietsma/FeatheringTransformFixes
Don't transform mesh verts, they're already in plane space.
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6 年前 |
Jimmy Alamparambil
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e6facf52
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remove all sloth related assets (used for blendshapes)
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6 年前 |
John Sietsma
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8f9c2f29
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Don't transform mesh verts, they're already in plane space.
Guard against the border being wider than the plane width when calculating UVs.
MaKe the border width in the prefab smaller to match these changes.
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6 年前 |
Jimmy Alamparambil
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fff8545f
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Link.xml file generated by buildpostprocessor, arkitsettings asset, other project setttings
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6 年前 |
GitHub
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81e38dde
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Merge pull request #32 from johnsietsma/FeatheredPlane_CodeConventions
Fix code to match coding conventions.
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6 年前 |
Jimmy Alamparambil
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c5847023
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Remove ARKit blendshapes sample
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6 年前 |
John Sietsma
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1fc57bb0
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Add a featheringWidth getter/setter/
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6 年前 |
GitHub
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a8dafb08
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Merge pull request #29 from Unity-Technologies/LightEstimation
Added light estimation script and scene with UI to display values
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6 年前 |
Jimmy Alamparambil
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81c7f2b4
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Revert "Revert "adjustments to latest unity, packages""
This reverts commit f0071481ac506e3287c4b0a7d5c2d827b94b19a2.
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6 年前 |
John Sietsma
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95b32446
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Fix code to match coding conventions.
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6 年前 |
GitHub
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aee18ae2
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Merge pull request #27 from johnsietsma/master
Added feathered plane sample.
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6 年前 |
Jimmy Alamparambil
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36f0933e
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Revert "adjustments to latest unity, packages"
This reverts commit 02530a65212e8b1be321ccb52794c79f7cd5b931.
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6 年前 |
John Sietsma
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f3ec288e
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Coding convention change. Make public field private.
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6 年前 |
Jimmy Alamparambil
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cd81b506
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adjustments to latest unity, packages
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6 年前 |
John Sietsma
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7e1397f9
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Changes to make the feathered plane grid more visible and tweakable.
Add tint color to feathered plane texture. Changed the tint to blue.
Changed the color of the geometric gird to white from blue.
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6 年前 |
Tim Mowrer
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28133eb0
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[XR] Point cloud visualizer prefab's scaling mode should be "hierarchy", not "local" to make it work with a scaled session origin.
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6 年前 |
Jimmy Alamparambil
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49fa5d3a
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add face subsystem examples to branch, and change it to use file versions of needed packages in manifest. before these are published, you can get the compliant versions of these packages from the following sources:
https://gitlab.internal.unity3d.com/upm-packages/XR/xrsubsystemregistration
https://gitlab.internal.unity3d.com/upm-packages/XR/xrfacesubsystem
https://github.com/Unity-Technologies/upm-xr-arkit/tree/facetrack_provider
https://gitlab.internal.unity3d.com/upm-packages/XR/arfoundation/tree/standalone-support
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6 年前 |
Jimmy Alamparambil
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2c980b8d
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allow arfoundation-samples to support LWRP, with a little help from ARFoundation. we could take the changes in the LWRPSupport folder and make them into a separate package (they already have their own assembly). The main idea is when you upgrade to LWRP (by setting up a LWRP settings asset in the graphics settings), you will at the same time, create a LWRPBackgroundRendererAsset, add the two materials in the folder to it, and set it as Custom Renderer Asset on your CameraBackground component on ARCamera.
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6 年前 |
John Sietsma
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f0e3cc0c
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Added feathered plane sample.
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6 年前 |