Tim Mowrer
432e047e
Add SetTargetFrameRate component to each scene to request a 60 fps
application target frame rate.
6 年前
Tim Mowrer
c1dda1f4
Add a component to set the target frame rate. Unity defaults to 30 fps
on mobile, but ARKit looks best at 60 Hz.
6 年前
Tim Mowrer
1ede0977
Merge branch 'jimmy-jam-facesubsystem_examples'
6 年前
GitHub
828c45a3
Merge pull request #74 from Unity-Technologies/camera_config
Add a sample for the camera configuration API
6 年前
Tim Mowrer
4c783852
Merge branch 'master' into camera_config
6 年前
Tim Mowrer
505e6928
Only set the config dropdown once rather than every frame as ARKit does not change the current configuration immediately.
6 年前
Tim Mowrer
0c9bb11f
[XR] Update to 2018.3.0f2
6 年前
Tim Mowrer
96fcf750
Update iOS project to target ARM64 (universal is no longer allowed)
6 年前
Tim Mowrer
fd0e7242
Merge branch 'master' into camera_config
6 年前
Tim Mowrer
551043e9
Merge branch 'facesubsystem_examples' of https://github.com/jimmy-jam/arfoundation-samples into jimmy-jam-facesubsystem_examples
6 年前
Tim Mowrer
74e4c2a7
Update manifest to latest packages
6 年前
Tim Mowrer
c9a4eb28
Merge branch 'master' into camera_config
6 年前
Tim Mowrer
3b44097d
[XR] Update VFXManager asset
Changes triggered by opening the project in 2018.3.0f2
6 年前
Tim Mowrer
4ddc7c59
[XR] Update project version to 2018.3.0f2
6 年前
Jimmy Alamparambil
d57bcd5e
pr feedback
6 年前
Tim Mowrer
5e6609a9
Merge branch 'tdmowrer-2018.3'
6 年前
Jimmy Alamparambil
554e9255
pr fixes
6 年前
Tim Mowrer
dcaf5444
[XR] Update to 2018.3.0f1
6 年前
Jimmy Alamparambil
d7465868
more PR feedback: initialize blendshape dictionary with blendshape indices instead of strings to avoid string garbage during frame
6 年前
Tim Mowrer
5f806aaa
[XR] Add doxygen and tooltips
Doxygen for all public properties and methods. Remove pre-2018.3 code. General code cleanup.
6 年前
Jimmy Alamparambil
fb5329d4
PR feedback
6 年前
Tim Mowrer
1526268b
[XR] Fix warnings in Editor
Add public properties to silence the warnings in the Editor concerning values that are never set and will always be null (they are set in the UI, so they are generally not null).
6 年前
Jimmy Alamparambil
c20a3f7f
mesh, materials and textures used for slothface
6 年前
Tim Mowrer
34581dab
[XR] Update to 2018.3.0b12
Updates manifest and project version tag. Also adds a new VFXManager.asset.
6 年前
Jimmy Alamparambil
de0ee7af
add back the blendshapes example - mesh will be in next commit
6 年前
Tim Mowrer
53e5997e
[XR] Update README for 2018.3
Also clean up some of the language, which either did not make sense or was awkwardly worded.
6 年前
Dan
0d9b70f6
added UX update, feature point texture, plane texture, UX animations for plane finding and placement, UX for fading planes off
6 年前
Tim Mowrer
cfa2b151
Update sample after some API changes
6 年前
Tim Mowrer
90057300
Add more comments and update the dropdown to reflect the current configuration prior to selection
6 年前
Tim Mowrer
795f3bdb
Update to 2018.3.0b12
6 年前
Tim Mowrer
a7323acc
Add a way to enumerate and select a camera configuration to the CameraImage sample scene. This affects the resolution of the image returned by XRCameraSubsystem.TryGetLatestImage.
This sample will not currently work; this demonstrates new functionality not yet publicly released.
6 年前
Jimmy Alamparambil
59870044
Merge branch 'master' into facesubsystem_examples
# Conflicts:
# Assets/link.xml
# Packages/manifest.json
6 年前
Tim Mowrer
1ae9b5df
Add xmldoc comment
6 年前
Tim Mowrer
0bd68504
Add xmldoc comments
6 年前
Tim Mowrer
19e98972
Convert tabs to spaces
6 年前
Tim Mowrer
e5b1ef85
Remove unnecessary private keyword
6 年前
Tim Mowrer
0dd59df8
Merge branch 'malDuffin-master'
6 年前
Mal Duffin
9ac3e9ad
Fix for changing scenes when LightEstimation script is enabled
6 年前
Jimmy Alamparambil
f5c8c6d4
update manifest with staging packages
6 年前
Jimmy Alamparambil
9b878670
Merge commit '3bbdd2f9428f6e5fb241f262bfd964f575f367fb' into facesubsystem_examples
# Conflicts:
# Assets/Textures.meta
# Packages/manifest.json
# ProjectSettings/EditorBuildSettings.asset
6 年前
Jimmy Alamparambil
e6facf52
remove all sloth related assets (used for blendshapes)
6 年前
Jimmy Alamparambil
fff8545f
Link.xml file generated by buildpostprocessor, arkitsettings asset, other project setttings
6 年前
Tim Mowrer
9990cc00
Add 2 new scenes that show how to (1) toggle plane detection and (2) selectively ignore vertical planes.
6 年前
GitHub
c91ff286
Merge pull request #63 from Unity-Technologies/arworldmap
ARWorldMap Sample
6 年前
Tim Mowrer
d1a7685d
Remove staging repo now that packages have been published.
6 年前
Tim Mowrer
67fb9573
Add xmldocs to the ARWorldMapController sample script.
6 年前
Tim Mowrer
bb0702f8
Enable and disable UI gameObjects, not the individual components.
6 年前
Tim Mowrer
dcfcb523
Add sample showing ARWorldMap support
6 年前
Tim Mowrer
198ba6f9
Disable experimental graphics jobs (this forces multithreaded rendering in 2018.3, which is a problem for the ARCore package)
6 年前
Tim Mowrer
4e50708a
Use preserve="none" in link.xml. We only want the linker to visit our assemblies, not force preserve everything in them.
6 年前