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41 行
1.5 KiB
41 行
1.5 KiB
#ifdef UNITY_4_0 || UNITY_5_0
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#import "iPhone_View.h"
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#else
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extern UIViewController* UnityGetGLViewController();
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#endif
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// Credit: https://github.com/ChrisMaire/unity-native-sharing
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extern "C" void _NativeShare_Share( const char* files[], int filesCount, char* subject, const char* text )
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{
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NSMutableArray *items = [NSMutableArray new];
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if( strlen( text ) > 0 )
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[items addObject:[NSString stringWithUTF8String:text]];
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// Credit: https://answers.unity.com/answers/862224/view.html
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for( int i = 0; i < filesCount; i++ )
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{
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NSString *filePath = [NSString stringWithUTF8String:files[i]];
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UIImage *image = [UIImage imageWithContentsOfFile:filePath];
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if( image != nil )
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[items addObject:image];
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else
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[items addObject:[NSURL fileURLWithPath:filePath]];
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}
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UIActivityViewController *activity = [[UIActivityViewController alloc] initWithActivityItems:items applicationActivities:nil];
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if( strlen( subject ) > 0 )
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[activity setValue:[NSString stringWithUTF8String:subject] forKey:@"subject"];
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UIViewController *rootViewController = UnityGetGLViewController();
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if( UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPhone ) // iPhone
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{
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[rootViewController presentViewController:activity animated:YES completion:nil];
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}
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else // iPad
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{
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UIPopoverController *popup = [[UIPopoverController alloc] initWithContentViewController:activity];
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[popup presentPopoverFromRect:CGRectMake( rootViewController.view.frame.size.width / 2, rootViewController.view.frame.size.height / 2, 1, 1 ) inView:rootViewController.view permittedArrowDirections:0 animated:YES];
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}
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}
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