AR Foundation演示项目,使用 AR Foundation 4.1.7 并围绕某些功能演示更高级功能。
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Arturo Nereu 7e451444 Added pulsation to PositionBasedRendering.shadergraph 4 年前
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CameraGrain project restructure and organization for shader folders 4 年前
Fog merged in master into Shaders2019 4 年前
PositionRendering Added pulsation to PositionBasedRendering.shadergraph 4 年前
Shader Graphs project restructure and organization for shader folders 4 年前
Shadows Added pulsation to PositionBasedRendering.shadergraph 4 年前
Testing Added pulsation to PositionBasedRendering.shadergraph 4 年前
URP merged in master into Shaders2019 4 年前
Wireframe merged in master into Shaders2019 4 年前
CameraGrain.meta restructure camera grain shader folders 4 年前
Fog.meta organized shader folders, removed URP settings from graphics settings 4 年前
PositionRendering.meta project restructure and organization for shader folders 4 年前
Shader Graphs.meta Added Transparent Shadow receiver shader 4 年前
Shadows.meta cleaned up project and assets, made seperate scene for blurred shadow 4 年前
Testing.meta merged in master into Shaders2019 4 年前
URP.meta created branch and setup URP for shadow work 4 年前
Wireframe.meta organized shader folders, removed URP settings from graphics settings 4 年前