AR Foundation演示项目,使用 AR Foundation 4.1.7 并围绕某些功能演示更高级功能。
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DanMillerDev 57a06db3 updated UXManager scene to use the XRI framework for manipulating objects after placing them 4 年前
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AddressableAssetsData updated one dutch translation 4 年前
Common updated UXManager scene to use the XRI framework for manipulating objects after placing them 4 年前
Demigiant added DOTween license to project 4 年前
ImageTracking merged shadow branch into shaders 4 年前
Meshing updated meshing UI to work with iPhone 12 pro max 4 年前
Plugins updated UXManager scene to use the XRI framework for manipulating objects after placing them 4 年前
Resources added DOTween for object placement, cleaned up key for visualizing mesh types 4 年前
Shaders fixed bug in blurred shadow related to checking if MAIN_LIGHT_CALCULATE_SHADOWS is defined producing a full black plane 4 年前
TextMesh Pro initial project commit 4 年前
UX updated UXManager scene to use the XRI framework for manipulating objects after placing them 4 年前
XR cleaned up unused reference code and prefabs, updated AR Foundation packages 4 年前
AddressableAssetsData.meta wip adding localization package for all text in reasons and onboarding UX 4 年前
Common.meta added hook up to mesh visualizations with ARKit meshing 4 年前
Demigiant.meta added DOTween for object placement, cleaned up key for visualizing mesh types 4 年前
ImageTracking.meta initial project commit 4 年前
Meshing.meta wip mesh placements 4 年前
Plugins.meta updated UXManager scene to use the XRI framework for manipulating objects after placing them 4 年前
Resources.meta added DOTween for object placement, cleaned up key for visualizing mesh types 4 年前
Shaders.meta updated project to 2020.2, added reference shaders and URP 4 年前
TextMesh Pro.meta initial project commit 4 年前
UX.meta added hook up to mesh visualizations with ARKit meshing 4 年前
XR.meta initial project commit 4 年前