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Thomas ICHÉ 4e4d2514 Fixed default NumU/NumV computation 5 年前
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Attributes Base Work on Simplification 5 年前
EditorResources Initial Commit 6 年前
Exporters Initial Commit 6 年前
FilterPopup Base Work on Simplification 5 年前
Serialization Fixed default NumU/NumV computation 5 年前
Shaders Initial Commit 6 年前
Attributes.meta Initial Commit 6 年前
EditorResources.meta Initial Commit 6 年前
Exporters.meta Initial Commit 6 年前
FilterPopup.meta Initial Commit 6 年前
FrameProcessor.cs Simplified/Renamed/Set Private + Added Retime Processor (+ Preview fetch functions) 5 年前
FrameProcessor.cs.meta Initial Commit 6 年前
FrameProcessorStack.Serialization.cs Base Work on Simplification 5 年前
FrameProcessorStack.Serialization.cs.meta Initial Commit 6 年前
FrameProcessorStack.cs Base Work on Simplification 5 年前
FrameProcessorStack.cs.meta Initial Commit 6 年前
ImageSequenceAssetEditor.cs Base Work on Simplification 5 年前
ImageSequenceAssetEditor.cs.meta Initial Commit 6 年前
ImageSequenceAssetFactory.cs Set everything to internal (for the time being) 6 年前
ImageSequenceAssetFactory.cs.meta Initial Commit 6 年前
ImageSequencer.Export.cs Set everything to internal (for the time being) 6 年前
ImageSequencer.Export.cs.meta Initial Commit 6 年前
ImageSequencer.GUI.cs Small UI fixes to match new Skin 5 年前
ImageSequencer.GUI.cs.meta Initial Commit 6 年前
ImageSequencer.InputFrames.cs Set everything to internal (for the time being) 6 年前
ImageSequencer.InputFrames.cs.meta Initial Commit 6 年前
ImageSequencer.Processors.cs Small UI fixes to match new Skin 5 年前
ImageSequencer.Processors.cs.meta Initial Commit 6 年前
ImageSequencer.Styles.cs Small UI fixes to match new Skin 5 年前
ImageSequencer.Styles.cs.meta Initial Commit 6 年前
ImageSequencer.cs Set everything to internal (for the time being) 6 年前
ImageSequencer.cs.meta Initial Commit 6 年前
ImageSequencerCanvas.cs Base Work on Simplification 5 年前
ImageSequencerCanvas.cs.meta Initial Commit 6 年前
ProcessingFrame.cs Set everything to internal (for the time being) 6 年前
ProcessingFrame.cs.meta Initial Commit 6 年前
ProcessingFrameSequence.cs Set everything to internal (for the time being) 6 年前
ProcessingFrameSequence.cs.meta Initial Commit 6 年前
Serialization.meta Initial Commit 6 年前
Shaders.meta Initial Commit 6 年前