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this.processor = processor; |
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} |
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public virtual int numU => 1; |
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public virtual int numV => 1; |
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public virtual int numU => processor.InputSequence.numU; |
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public virtual int numV => processor.InputSequence.numV; |
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public virtual int sequenceLength => processor.InputSequence.length; |
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public abstract bool Process(int frame); |
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public virtual void UpdateOutputSize() |
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