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22 行
472 B
22 行
472 B
namespace UnityEditor.VFXToolbox.ImageSequencer
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{
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[Processor("Common","Rotate", typeof(RotateProcessor))]
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class RotateProcessorSettings : ProcessorSettingsBase
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{
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public enum RotateMode
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{
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None = 0,
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Rotate90 = 1,
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Rotate180 = 2,
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Rotate270 = 3
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}
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public RotateMode FrameRotateMode;
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public override void Default()
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{
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FrameRotateMode = 0;
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}
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}
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}
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