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472 B

namespace UnityEditor.VFXToolbox.ImageSequencer
{
[Processor("Common","Rotate", typeof(RotateProcessor))]
class RotateProcessorSettings : ProcessorSettingsBase
{
public enum RotateMode
{
None = 0,
Rotate90 = 1,
Rotate180 = 2,
Rotate270 = 3
}
public RotateMode FrameRotateMode;
public override void Default()
{
FrameRotateMode = 0;
}
}
}