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16 行
405 B
16 行
405 B
namespace UnityEditor.VFXToolbox.ImageSequencer
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{
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[Processor("Texture Sheet","Break Flipbook", typeof(BreakFlipbookProcessor))]
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public class BreakFilpbookProcessorSettings : ProcessorSettingsBase
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{
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public int FlipbookNumU;
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public int FlipbookNumV;
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public override void Default()
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{
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FlipbookNumU = 5;
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FlipbookNumV = 5;
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}
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}
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}
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