Sample project to showcase the use of UI Toolkit for Runtime based on the Unity Royale project.
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25 行
490 B

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Cinemachine;
using UnityEngine.Playables;
namespace UnityRoyale
{
public class CinematicsManager : MonoBehaviour
{
public PlayableDirector redCastleCollapse, blueCastleCollapse;
public void PlayCollapseCutscene(Placeable.Faction f)
{
if(f == Placeable.Faction.Player)
{
redCastleCollapse.Play();
}
else
{
blueCastleCollapse.Play();
}
}
}
}