19 次代码提交 (f15d6715-62b3-49f4-acd4-ebd2a8f20f08)

作者 SHA1 备注 提交日期
Thomas ICHÉ 60e95254 Base Commit (p4#4372) 5 年前
Thomas ICHÉ 43bb0aca First Startup Fixes / Better handling GameManager Editor Default Events / Removed unused HDRPLensFlare (p4#4375) 5 年前
Thomas ICHÉ ba880d1a Small Fixes / Discover Content (p4#4384) 5 年前
Thomas ICHÉ 657cca70 Fixed First Import Errors + Warnings (p4#4388) 5 年前
Thomas ICHÉ 7bf01e5c Audio Fixes p4#4391 5 年前
Thomas ICHÉ 4e20ceb3 Updated Discover with better handling for PlayableDirector Actions 5 年前
Thomas ICHÉ a20f2b8b Updated to p4#4398 5 年前
Thomas ICHÉ 3213df83 Updated Project to 2019.3 5 年前
Thomas ICHÉ 98025bf6 Updated to 2019.3.0f3 / Fixes in Core Room Rings 5 年前
Thomas ICHÉ 0bf0cee3 Updated all to 7.1.7 / 2019.3.0f3 5 年前
Thomas ICHÉ b1dd8908 Fixed and Rebuilt effects 5 年前
Thomas ICHÉ 961ed15c Updated to Unity 2019.3.0f5 / Better handling of ids in some FXs 5 年前
Thomas ICHÉ fc9ecbd5 Updated Project to 2019.3.0f6 / HDRP 7.1.8 + Changed Options to use Game Options Package 5 年前
GitHub 09c9e78f Merge pull request #7 from Unity-Technologies/staging/2019.3 5 年前
GitHub Enterprise 7d730881 VFX Graph Assets Cleanup / Upgrade (#4) 5 年前
GitHub Enterprise 4dd0afd7 Feature : Benchmark (+ Fixes) (#2) 4 年前
GitHub Enterprise e737a5ee Upgrade to 2020.1 (#7) 4 年前
Thomas Iché 3351dce8 Fixed Broken Lights (invalid Custom Render Textures) / Upgraded Project to 8.2.0 4 年前
GitHub Enterprise bceaf90d Update Project to 2020.2 / 10.3 (#10) 4 年前