* Benchmark Base Work
* Added Part 2 to the Benchmark Walkthrough
* Small Fixes (Disabled Verbose, better handling of full screen fade in wrecked)
* Final Fixes
* Delete Old PlayerStart
* Saved Benchmark Items as Prefabs
* Fixed Walkthrough for Benchmark
* Added Ending Benchmark Script for iOS / Fix of issue #5 (hologram table animation prematurely ends) in DirectorControlRig
* Fixes from @aet
* Removed SceneIDMap game objects
* Quality Fixes on Benchmark
Co-authored-by: Thomas ICHÉ <peeweek@gmail.com>
* Fix small sign error that causes division by zero (#8)
* Added Events and Scripts for Screenshots
* Updated Screenshots, Added FPS Manager in benchmark + Fixes in packages
Co-authored-by: Ludovic Theobald <ludovic.theobald@unity3d.com>
Co-authored-by: Thomas ICHÉ <peeweek@gmail.com>