Thomas ICHÉ
a2ba8b66
Base Commit (p4#4372)
5 年前
Thomas ICHÉ
ad8085ba
First Startup Fixes / Better handling GameManager Editor Default Events / Removed unused HDRPLensFlare (p4#4375)
5 年前
Thomas ICHÉ
3a2051c6
Small Fixes / Discover Content (p4#4384)
5 年前
Thomas ICHÉ
88e9d35a
Removed .unitypackage from ignore list + Fix
5 年前
Thomas ICHÉ
0e3ab45d
Updated Discover with better handling for PlayableDirector Actions
5 年前
Thomas ICHÉ
ed65bc8f
Updated CHANGELOG/README + Fix in Type loading
5 年前
Thomas ICHÉ
4b4c424a
Updated Gameplay Ingredients
5 年前
Thomas ICHÉ
9a7077c9
Updated Project to 2019.3.0f6 / HDRP 7.1.8 + Changed Options to use Game Options Package
5 年前
Thomas ICHÉ
14c2d200
Fixed Game Save Manager data storage location + Updated Gameplay Ingredients
5 年前
GitHub
fcc6f4e6
Merge pull request #7 from Unity-Technologies/staging/2019.3
Upgrade to 2019.3
5 年前
GitHub Enterprise
6abd0b5a
VFX Graph Assets Cleanup / Upgrade ( #4 )
* Base Work
* Updated First Corridor / Login Sequence Effects
* Cleanup Ship Core VFX
* Added bayer dithering to outliner
* Updated PinScreen / Steam Leak
* Updated to 2019.3.1f1
* Updated Alert Sequence
* VFX / Sound Timing Sync Improvements
* Fixed UI Validation in Galaxy View (Set Hover = False when validating)
* Fixed Cloud Opacity + HUD Reticula Rework
* Anti Aliased HUD Reticula with Particle Strips + Animated Crosshair + Animated Background
* Fixed Sun Star Shader in Mesh Output
* Fixed VFXDefaultResources asset
* Updated Interactive Button with VFX ShaderGraphs / Fixes in Galaxy Escape Route + Sun
* Small Fixes + Dissociated HardStep/SmoothStep Dots
* Fixed Distortion in Wrecked. Material Variations for Wrecked part. Fixed Detailmap in walls. Rebuilt Lighting
* Updated Main Menu VFX + Added VFX Sample Additions to the project
* Updated to 7.2.1 / Fixed Drop Fire / Fixed DoorSteam
* Tweaked DoorSteam + Added Discover ...
5 年前
Thomas ICHÉ
40ed79b5
Updated Gameplay Ingredients
5 年前
Thomas ICHÉ
456bef02
Updated Demo to HDRP 7.4.1 / 2019.3.15f1
5 年前
GitHub Enterprise
62c3e3ab
Feature : Benchmark (+ Fixes) ( #2 )
* Benchmark Base Work
* Added Part 2 to the Benchmark Walkthrough
* Small Fixes (Disabled Verbose, better handling of full screen fade in wrecked)
* Final Fixes
* Delete Old PlayerStart
* Saved Benchmark Items as Prefabs
* Fixed Walkthrough for Benchmark
* Added Ending Benchmark Script for iOS / Fix of issue #5 (hologram table animation prematurely ends) in DirectorControlRig
* Fixes from @aet
* Removed SceneIDMap game objects
* Quality Fixes on Benchmark
Co-authored-by: Thomas ICHÉ <peeweek@gmail.com>
4 年前
GitHub Enterprise
5adf6c4d
Upgrade to 2020.1 ( #7 )
* Updated to 2020.1a25 / 8.0.1
* Removed Unused Meta
* Added Target Framerate Option
* Updated to 2020.1.0f1
* Rebuilt lighting / VFX
* Rebuilt VFX
* updated CHANGELOG
* Updated README
Co-authored-by: Thomas ICHÉ <peeweek@gmail.com>
4 年前
GitHub Enterprise
11cb4326
Adding automatic Screenshots when running with --benchmark argument ( #11 )
* Fix small sign error that causes division by zero (#8 )
* Added Events and Scripts for Screenshots
* Updated Screenshots, Added FPS Manager in benchmark + Fixes in packages
Co-authored-by: Ludovic Theobald <ludovic.theobald@unity3d.com>
Co-authored-by: Thomas ICHÉ <peeweek@gmail.com>
4 年前