19 次代码提交 (48cd112e-2912-413a-83f8-725ae3ab6003)

作者 SHA1 备注 提交日期
Thomas ICHÉ a2ba8b66 Base Commit (p4#4372) 5 年前
Thomas ICHÉ ad8085ba First Startup Fixes / Better handling GameManager Editor Default Events / Removed unused HDRPLensFlare (p4#4375) 5 年前
Thomas ICHÉ 3a2051c6 Small Fixes / Discover Content (p4#4384) 5 年前
Thomas ICHÉ 88e9d35a Removed .unitypackage from ignore list + Fix 5 年前
Thomas ICHÉ 0e3ab45d Updated Discover with better handling for PlayableDirector Actions 5 年前
Thomas ICHÉ ed65bc8f Updated CHANGELOG/README + Fix in Type loading 5 年前
Thomas ICHÉ 4b4c424a Updated Gameplay Ingredients 5 年前
Thomas ICHÉ c61ca4e9 Removed VFX Toolbox 5 年前
Thomas ICHÉ 9a7077c9 Updated Project to 2019.3.0f6 / HDRP 7.1.8 + Changed Options to use Game Options Package 5 年前
Thomas ICHÉ 56f54f6d Updated Game Options package 5 年前
Thomas ICHÉ 14c2d200 Fixed Game Save Manager data storage location + Updated Gameplay Ingredients 5 年前
GitHub fcc6f4e6 Merge pull request #7 from Unity-Technologies/staging/2019.3 5 年前
GitHub Enterprise 7efb145b Updated Console package (#5) 5 年前
GitHub Enterprise 6abd0b5a VFX Graph Assets Cleanup / Upgrade (#4) 5 年前
Thomas ICHÉ 40ed79b5 Updated Gameplay Ingredients 5 年前
Thomas ICHÉ 456bef02 Updated Demo to HDRP 7.4.1 / 2019.3.15f1 4 年前
GitHub Enterprise 62c3e3ab Feature : Benchmark (+ Fixes) (#2) 4 年前
GitHub Enterprise 5adf6c4d Upgrade to 2020.1 (#7) 4 年前
GitHub Enterprise 11cb4326 Adding automatic Screenshots when running with --benchmark argument (#11) 4 年前