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These Shader Graphs are provided as-is; so your mileage may vary! You are more than welcome to modify/change/extract/use any of the examples. |
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The current list of Shader Graphs included: |
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Any Mesh: |
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- Colored Rim |
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- Scrolling Texture Overlay |
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- Colored Gradient |
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- Colored Ghost Noise |
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- Phase In And Out (Split with a Colored Edge) |
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Particles: |
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- Basic Solid Circle |
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- Basic Soft Circle |
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Required: [Unity 2018.1b3](https://unity3d.com/unity/beta/unity2018.1.0b3) |
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Required: [Unity 2018.1b4](https://unity3d.com/unity/beta/unity2018.1.0b4) |
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**Known Issues** |
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