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Updated RM: Particle Shaders and Unity Version

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README.md


These Shader Graphs are provided as-is; so your mileage may vary! You are more than welcome to modify/change/extract/use any of the examples.
The current list of Shader Graphs included:
Any Mesh:
- Colored Rim
- Scrolling Texture Overlay
- Colored Gradient

- Colored Ghost Noise
- Phase In And Out (Split with a Colored Edge)
Particles:
- Basic Solid Circle
- Basic Soft Circle
Required: [Unity 2018.1b3](https://unity3d.com/unity/beta/unity2018.1.0b3)
Required: [Unity 2018.1b4](https://unity3d.com/unity/beta/unity2018.1.0b4)
**Known Issues**

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