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# ShaderGraph-MasterStack-Samples |
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# Shader Graph Master Stack Demo Project |
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This project is intended to work with Unity 2020.2. |
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Shader Graph introduces a new Master Stack in replace of Master Nodes in th recent release. And this demo project was created using Unity’s Universal Render Pipeline. In the demo project, we have a miniature beach environment featuring two different kinds of water built with shaders created in Shader Graph: the waterfall over the cliffs, and the ocean connected to the island. You can find the completed sample scene in Asset > Scenes > Master Stack Demo Scene. |
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# Converting to public repository |
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Any and all Unity software of any description (including components) (1) whose source is to be made available other than under a Unity source code license or (2) in respect of which a public announcement is to be made concerning its inner workings, may be licensed and released only upon the prior approval of Legal. |
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The process for that is to access, complete, and submit this [FORM](https://docs.google.com/forms/d/e/1FAIpQLSe3H6PARLPIkWVjdB_zMvuIuIVtrqNiGlEt1yshkMCmCMirvA/viewform). |