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# ShaderGraph-MasterStack-Samples
# Shader Graph Master Stack Demo Project
This project is intended to work with Unity 2020.2.
Shader Graph introduces a new Master Stack in replace of Master Nodes in th recent release. And this demo project was created using Unity’s Universal Render Pipeline. In the demo project, we have a miniature beach environment featuring two different kinds of water built with shaders created in Shader Graph: the waterfall over the cliffs, and the ocean connected to the island. You can find the completed sample scene in Asset > Scenes > Master Stack Demo Scene.
# Converting to public repository
Any and all Unity software of any description (including components) (1) whose source is to be made available other than under a Unity source code license or (2) in respect of which a public announcement is to be made concerning its inner workings, may be licensed and released only upon the prior approval of Legal.
The process for that is to access, complete, and submit this [FORM](https://docs.google.com/forms/d/e/1FAIpQLSe3H6PARLPIkWVjdB_zMvuIuIVtrqNiGlEt1yshkMCmCMirvA/viewform).
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