您最多选择25个主题
主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
94 行
2.8 KiB
94 行
2.8 KiB
using System;
|
|
using System.Reflection;
|
|
using UnityEditor.Graphing;
|
|
using UnityEngine;
|
|
using UnityEngine.Experimental.UIElements;
|
|
|
|
namespace UnityEditor.ShaderGraph.Drawing.Controls
|
|
{
|
|
[Serializable]
|
|
public struct Toggle
|
|
{
|
|
public bool isOn;
|
|
public bool isEnabled;
|
|
|
|
public Toggle(bool on, bool enabled)
|
|
{
|
|
isOn = on;
|
|
isEnabled = enabled;
|
|
}
|
|
|
|
public Toggle(bool on)
|
|
{
|
|
isOn = on;
|
|
isEnabled = true;
|
|
}
|
|
}
|
|
|
|
[AttributeUsage(AttributeTargets.Property)]
|
|
public class ToggleControlAttribute : Attribute, IControlAttribute
|
|
{
|
|
string m_Label;
|
|
|
|
public ToggleControlAttribute(string label = null)
|
|
{
|
|
m_Label = label;
|
|
}
|
|
|
|
public VisualElement InstantiateControl(AbstractMaterialNode node, PropertyInfo propertyInfo)
|
|
{
|
|
return new ToggleControlView(m_Label, node, propertyInfo);
|
|
}
|
|
}
|
|
|
|
public class ToggleControlView : VisualElement, INodeModificationListener
|
|
{
|
|
AbstractMaterialNode m_Node;
|
|
PropertyInfo m_PropertyInfo;
|
|
|
|
UnityEngine.Experimental.UIElements.Toggle m_Toggle;
|
|
|
|
public ToggleControlView(string label, AbstractMaterialNode node, PropertyInfo propertyInfo)
|
|
{
|
|
m_Node = node;
|
|
m_PropertyInfo = propertyInfo;
|
|
AddStyleSheetPath("Styles/Controls/ToggleControlView");
|
|
|
|
if (propertyInfo.PropertyType != typeof(Toggle))
|
|
throw new ArgumentException("Property must be a Toggle.", "propertyInfo");
|
|
|
|
label = label ?? ObjectNames.NicifyVariableName(propertyInfo.Name);
|
|
|
|
var value = (Toggle)m_PropertyInfo.GetValue(m_Node, null);
|
|
var panel = new VisualElement { name = "togglePanel" };
|
|
if (!string.IsNullOrEmpty(label))
|
|
panel.Add(new Label(label));
|
|
Action changedToggle = () => { OnChangeToggle(); };
|
|
m_Toggle = new UnityEngine.Experimental.UIElements.Toggle(changedToggle);
|
|
m_Toggle.SetEnabled(value.isEnabled);
|
|
m_Toggle.SetValue(value.isOn);
|
|
panel.Add(m_Toggle);
|
|
Add(panel);
|
|
}
|
|
|
|
public void OnNodeModified(ModificationScope scope)
|
|
{
|
|
var value = (Toggle)m_PropertyInfo.GetValue(m_Node, null);
|
|
m_Toggle.SetEnabled(value.isEnabled);
|
|
|
|
if (scope == ModificationScope.Graph)
|
|
{
|
|
Dirty(ChangeType.Repaint);
|
|
}
|
|
}
|
|
|
|
void OnChangeToggle()
|
|
{
|
|
m_Node.owner.owner.RegisterCompleteObjectUndo("Toggle Change");
|
|
var value = (Toggle)m_PropertyInfo.GetValue(m_Node, null);
|
|
value.isOn = !value.isOn;
|
|
m_PropertyInfo.SetValue(m_Node, value, null);
|
|
Dirty(ChangeType.Repaint);
|
|
}
|
|
}
|
|
}
|