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68 行
1.8 KiB

using System.Collections.Generic;
using UnityEngine;
using UnityEditor.Experimental.UIElements.GraphView;
using UnityEngine.Experimental.UIElements;
namespace UnityEditor.MaterialGraph.Drawing
{
public class TitleBarView : DataWatchContainer
{
TitleBarPresenter m_DataProvider;
VisualContainer m_LeftContainer;
VisualContainer m_RightContainer;
public TitleBarPresenter dataProvider
{
get { return m_DataProvider; }
set
{
if (m_DataProvider == value)
return;
RemoveWatch();
m_DataProvider = value;
OnDataChanged();
AddWatch();
}
}
public TitleBarView()
{
name = "TitleBar";
m_LeftContainer = new VisualContainer()
{
name = "left"
};
Add(m_LeftContainer);
m_RightContainer = new VisualContainer()
{
name = "right"
};
Add(m_RightContainer);
AddStyleSheetPath("Styles/TitleBar");
}
public override void OnDataChanged()
{
if (m_DataProvider == null)
return;
UpdateContainer(m_LeftContainer, m_DataProvider.leftItems);
UpdateContainer(m_RightContainer, m_DataProvider.rightItems);
}
static void UpdateContainer(VisualContainer container, IEnumerable<TitleBarButtonPresenter> itemDatas)
{
container.ClearChildren();
foreach (var itemPresenter in itemDatas)
container.AddChild(new TitleBarButtonView(itemPresenter));
}
protected override Object[] toWatch
{
get { return new Object[] {dataProvider}; }
}
}
}