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83 行
2.4 KiB
83 行
2.4 KiB
using UnityEngine;
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using UnityEngine.Graphing;
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using System.Collections.Generic;
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using UnityEngine.MaterialGraph;
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using System.IO;
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using System.Linq;
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using UnityEditor.MaterialGraph.Drawing;
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namespace UnityEditor.MaterialGraph.Drawing
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{
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// TODO JOCE: Not sure the title bar requires a presenter at all.
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public class TitleBarPresenter : ScriptableObject
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{
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List<TitleBarButtonPresenter> m_leftItems;
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List<TitleBarButtonPresenter> m_rightItems;
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IMaterialGraphEditWindow m_Owner;
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public IEnumerable<TitleBarButtonPresenter> leftItems
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{
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get { return m_leftItems; }
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}
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public IEnumerable<TitleBarButtonPresenter> rightItems
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{
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get { return m_rightItems; }
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}
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protected TitleBarPresenter()
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{}
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public void Initialize(IMaterialGraphEditWindow graphWindow)
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{
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m_Owner = graphWindow;
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m_leftItems = new List<TitleBarButtonPresenter>();
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m_rightItems = new List<TitleBarButtonPresenter>();
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var currentGraphItem = CreateInstance<TitleBarButtonPresenter>();
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currentGraphItem.text = "Put name here";
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m_leftItems.Add(currentGraphItem);
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var updateAsset = CreateInstance<TitleBarButtonPresenter>();
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updateAsset.text = "Update Asset";
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updateAsset.onClick += UpdateAsset;
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m_leftItems.Add(updateAsset);
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var toSubGraph = CreateInstance<TitleBarButtonPresenter>();
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toSubGraph.text = "Selection -> Subgraph";
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toSubGraph.onClick += ToSubGraph;
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m_leftItems.Add(toSubGraph);
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var showInProjectItem = CreateInstance<TitleBarButtonPresenter>();
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showInProjectItem.text = "Show in project";
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showInProjectItem.onClick += OnShowInProjectClick;
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m_leftItems.Add(showInProjectItem);
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var optionsItem = CreateInstance<TitleBarButtonPresenter>();
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optionsItem.text = "Time";
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optionsItem.onClick += ToggleTime;
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m_rightItems.Add(optionsItem);
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}
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void OnShowInProjectClick()
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{
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if (m_Owner != null)
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m_Owner.PingAsset();
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}
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void UpdateAsset()
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{
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m_Owner.UpdateAsset();
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}
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void ToSubGraph()
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{
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m_Owner.ToSubGraph();
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}
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void ToggleTime()
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{
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m_Owner.ToggleRequiresTime();
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}
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}
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}
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