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45 行
1.4 KiB

using System;
using System.Collections.Generic;
using UnityEditor.Experimental.UIElements.GraphView;
using UnityEngine;
using UnityEngine.MaterialGraph;
namespace UnityEditor.MaterialGraph.Drawing
{
/* [Serializable]
class ToggleNodeControlPresenter : GraphControlPresenter
{
public override void OnGUIHandler()
{
base.OnGUIHandler();
var cNode = node as ToggleNode;
if (cNode == null)
return;
cNode.value = EditorGUILayout.Toggle(cNode.value);
cNode.exposedState = (PropertyNode.ExposedState)EditorGUILayout.EnumPopup(new GUIContent("Exposed"), cNode.exposedState);
}
/* public override float GetHeight()
{
return EditorGUIUtility.singleLineHeight + 2 * EditorGUIUtility.standardVerticalSpacing;
}
*
public override float GetHeight()
{
return 2 * (EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing) + EditorGUIUtility.standardVerticalSpacing;
}
}
[Serializable]
public class ToggleNodePresenter : MaterialNodePresenter
{
protected override IEnumerable<GraphControlPresenter> GetControlData()
{
var instance = CreateInstance<ToggleNodeControlPresenter>();
instance.Initialize(node);
return new List<GraphControlPresenter> { instance };
}
}*/
}