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Felipe Lira 0f4a886b LightweightPipeline settings per light objects with StructuredBuffer. Right now for gles 2.0 we need an alternate solution. Added multiple point lights scene. 8 年前
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Framework Refactored LD to Lightweight 8 年前
RenderPipeline LightweightPipeline settings per light objects with StructuredBuffer. Right now for gles 2.0 we need an alternate solution. Added multiple point lights scene. 8 年前
Framework.meta Update directory structure of graphic test 8 年前
RenderPipeline.meta GraphicTest - Add 0001 Sky Reflection 8 年前