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10 行
266 B
10 行
266 B
using UnityEngine;
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public class LightweightPipelineResources : ScriptableObject
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{
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public Shader BlitShader;
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public Shader CopyDepthShader;
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public Shader CopyDepthMSAAShader;
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public Shader ScreenSpaceShadowShader;
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public Shader SamplingShader;
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}
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