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sebastienlagarde 15efd9d7 Merge branch 'master' into Convert-shaderLibrary-to-half-float-support 7 年前
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Resources Merge branch 'master' into Convert-shaderLibrary-to-half-float-support 7 年前
ProceduralSky.cs Rewrote Sky/fog component with latest Volume APIs after merge. 7 年前
ProceduralSky.cs.meta Ported Legacy Unity procedural sky to HDRP and renamed our ProceduralSky to BlacksmithSky (pending removal) 7 年前
ProceduralSkyRenderer.cs Refactored SkyManager to be able to handle several sky rendering context at the same time (baking, visual and lighting override sky) 7 年前
ProceduralSkyRenderer.cs.meta Ported Legacy Unity procedural sky to HDRP and renamed our ProceduralSky to BlacksmithSky (pending removal) 7 年前
Resources.meta Ported Legacy Unity procedural sky to HDRP and renamed our ProceduralSky to BlacksmithSky (pending removal) 7 年前