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21 行
712 B
21 行
712 B
//
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// This file was automatically generated. Please don't edit by hand.
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//
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#ifndef LIGHTINGDEBUG_CS_HLSL
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#define LIGHTINGDEBUG_CS_HLSL
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//
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// UnityEngine.Experimental.Rendering.HDPipeline.DebugLightingMode: static fields
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//
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#define DEBUGLIGHTINGMODE_NONE (0)
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#define DEBUGLIGHTINGMODE_DIFFUSE_LIGHTING (1)
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#define DEBUGLIGHTINGMODE_SPECULAR_LIGHTING (2)
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#define DEBUGLIGHTINGMODE_LUX_METER (3)
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#define DEBUGLIGHTINGMODE_VISUALIZE_CASCADE (4)
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#define DEBUGLIGHTINGMODE_INDIRECT_DIFFUSE_OCCLUSION_FROM_SSAO (5)
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#define DEBUGLIGHTINGMODE_INDIRECT_DIFFUSE_GTAO_FROM_SSAO (6)
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#define DEBUGLIGHTINGMODE_INDIRECT_SPECULAR_OCCLUSION_FROM_SSAO (7)
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#define DEBUGLIGHTINGMODE_INDIRECT_SPECULAR_GTAO_FROM_SSAO (8)
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#endif
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