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158 行
4.1 KiB
158 行
4.1 KiB
using System;
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using System.Collections.Generic;
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using System.Runtime.InteropServices;
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using System.Reflection;
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using UnityEngine;
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using UnityEditor;
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using UnityEngine.Rendering;
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using UnityEngine.ScriptableRenderLoop;
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using NUnit.Framework;
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[TestFixture]
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public class ShaderGeneratorTests
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{
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struct FailureTypes
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{
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// Non-primitive type in nested struct
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internal struct NestedWithNonPrimitiveType
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{
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public struct Data
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{
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public string s;
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}
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public Data contents;
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}
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// Unsupported primitive type in nested struct
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internal struct UnsupportedPrimitiveType
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{
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public struct Data
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{
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public IntPtr intPtr;
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}
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public Data contents;
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}
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// Mixed types in nested struct
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internal struct MixedTypesInNestedStruct
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{
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public struct Data
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{
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public float f;
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public int i;
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}
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public Data contents;
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}
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// More than 4 primitive fields in nested struct
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internal struct TooManyFields
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{
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public struct Data
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{
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public float f1, f2, f3, f4, f5;
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}
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public Data contents;
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}
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// Merge failure due to incompatible types
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internal struct MergeIncompatibleTypes
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{
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public float f;
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public Vector2 v;
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public int i;
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}
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// Merge failure due to register boundary crossing
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internal struct MergeCrossBoundary
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{
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public Vector2 u;
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public Vector3 v;
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}
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}
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// @TODO: should probably switch to exceptions...
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static bool HasErrorString(List<string> errors, string errorSubstring)
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{
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if (errors == null)
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return false;
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bool foundError = false;
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foreach (var error in errors)
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{
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if (error.IndexOf(errorSubstring) >= 0)
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{
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foundError = true;
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break;
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}
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}
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return foundError;
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}
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[Test(Description = "Disallow non-primitive types in nested structs")]
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public void Fail_NestedWithNonPrimitiveType()
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{
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string source;
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List<string> errors;
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bool success = CSharpToHLSL.GenerateHLSL(typeof(FailureTypes.NestedWithNonPrimitiveType), new GenerateHLSL(PackingRules.Exact), out source, out errors);
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Assert.IsFalse(success);
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Assert.IsTrue(HasErrorString(errors, "contains a non-primitive field type"));
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}
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[Test(Description = "Check for unsupported types in primitive structs")]
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public void Fail_UnsupportedPrimitiveType()
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{
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string source;
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List<string> errors;
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bool success = CSharpToHLSL.GenerateHLSL(typeof(FailureTypes.UnsupportedPrimitiveType), new GenerateHLSL(PackingRules.Exact), out source, out errors);
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Assert.IsFalse(success);
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Assert.IsTrue(HasErrorString(errors, "contains an unsupported field type"));
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}
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[Test(Description = "Disallow mixed types in nested structs")]
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public void Fail_MixedTypesInNestedStruct()
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{
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string source;
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List<string> errors;
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bool success = CSharpToHLSL.GenerateHLSL(typeof(FailureTypes.MixedTypesInNestedStruct), new GenerateHLSL(PackingRules.Exact), out source, out errors);
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Assert.IsFalse(success);
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Assert.IsTrue(HasErrorString(errors, "contains mixed basic types"));
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}
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[Test(Description = "Disallow more than 16 bytes worth of fields in nested structs")]
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public void Fail_TooManyFields()
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{
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string source;
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List<string> errors;
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bool success = CSharpToHLSL.GenerateHLSL(typeof(FailureTypes.TooManyFields), new GenerateHLSL(PackingRules.Exact), out source, out errors);
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Assert.IsFalse(success);
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Assert.IsTrue(HasErrorString(errors, "more than 4 fields"));
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}
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[Test(Description = "Disallow merging incompatible types when doing aggressive packing")]
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public void Fail_MergeIncompatibleTypes()
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{
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string source;
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List<string> errors;
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bool success = CSharpToHLSL.GenerateHLSL(typeof(FailureTypes.MergeIncompatibleTypes), new GenerateHLSL(PackingRules.Aggressive), out source, out errors);
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Assert.IsFalse(success);
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Assert.IsTrue(HasErrorString(errors, "incompatible types"));
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}
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[Test(Description = "Disallow placing fields across register boundaries when merging")]
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public void Fail_MergeCrossBoundary()
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{
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string source;
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List<string> errors;
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bool success = CSharpToHLSL.GenerateHLSL(typeof(FailureTypes.MergeCrossBoundary), new GenerateHLSL(PackingRules.Aggressive), out source, out errors);
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Assert.IsFalse(success);
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Assert.IsTrue(HasErrorString(errors, "cross register boundary"));
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}
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}
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