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21 行
462 B
21 行
462 B
using UnityEngine;
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using UnityEngine.TestTools;
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using UnityEngine.Experimental.Rendering;
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using UnityEngine.Rendering;
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using UnityEngine.Events;
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using System.Collections;
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public class PlayModeTestable : SetupSceneForRenderPipelineTest, IMonoBehaviourTest
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{
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float t = 0f;
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public float testDuration = 1f;
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public bool IsTestFinished
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{
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get
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{
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t += Time.deltaTime;
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return (t > testDuration);
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}
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}
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}
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