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Juho Oravainen 4320bff0 Initial metal support kickoff. Tweaked shader pragma targets from 5.0 to 4.5. Added metal to only_renderers lists. Added initial platform header API/Metal.hlsl. Couple of include paths changed to absolute until a bugfix lands on Unity side. 8 年前
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BuildProbabilityTables.compute Remove multiple definitions of the light sampling texture dimensions 8 年前
BuildProbabilityTables.compute.meta Initial implementation of BuildProabilityTables() 8 年前
ComputeGgxIblSampleData.compute Factor out the GGX filtering code 8 年前
ComputeGgxIblSampleData.compute.meta Factor out the GGX filtering code 8 年前
GGXConvolve.shader Initial metal support kickoff. Tweaked shader pragma targets from 5.0 to 4.5. Added metal to only_renderers lists. Added initial platform header API/Metal.hlsl. Couple of include paths changed to absolute until a bugfix lands on Unity side. 8 年前
GGXConvolve.shader.meta Missing files. 8 年前