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Sebastien Lagarde 6c05ce51 HDRenderPipeline: Fix compil issue + discrepencey forward deferred 8 年前
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DebugViewMaterialGBuffer.shader HDRenderPipeline: Fix compil issue + discrepencey forward deferred 8 年前
DebugViewMaterialGBuffer.shader.meta HDRenderLoop: Add automatic support for material propery debug 8 年前
DebugViewTiles.shader Initial metal support kickoff. Tweaked shader pragma targets from 5.0 to 4.5. Added metal to only_renderers lists. Added initial platform header API/Metal.hlsl. Couple of include paths changed to absolute until a bugfix lands on Unity side. 8 年前
DebugViewTiles.shader.meta Moved debug rendering of tile lists to separate shader pass 8 年前