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15 行
422 B
15 行
422 B
using System.IO;
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using System.Linq;
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using UnityEngine.TestTools;
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namespace UnityEditor.TestTools.Graphics
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{
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internal class CreateSceneListFileFromBuildSettings : IPrebuildSetup
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{
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public void Setup()
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{
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File.WriteAllLines("Assets/StreamingAssets/SceneList.txt",
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EditorBuildSettings.scenes.Where(s => s.enabled == true).Select(s => s.path).ToArray());
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}
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}
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}
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