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79 行
2.2 KiB
79 行
2.2 KiB
using UnityEngine.RMGUI;
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using RMGUI.GraphView;
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using UnityEngine.RMGUI.StyleSheets;
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using UnityEngine;
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namespace UnityEditor.Graphing.Drawing
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{
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public class TitleBarButtonDrawer : DataWatchContainer
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{
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TitleBarButtonDrawData m_dataProvider;
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Clicker m_clicker;
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VisualElement m_label;
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public TitleBarButtonDrawData dataProvider
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{
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get { return m_dataProvider; }
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set
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{
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if (m_dataProvider == value)
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return;
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RemoveWatch();
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m_dataProvider = value;
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OnDataChanged();
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AddWatch();
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}
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}
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public TitleBarButtonDrawer(TitleBarButtonDrawData dataProvider)
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{
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classList = new ClassList("titleBarItem");
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m_clicker = new Clicker();
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m_clicker.onClick += OnClick;
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m_clicker.onStateChange += OnClickStateChanged;
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AddManipulator(m_clicker);
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AddChild(new VisualElement() { classList = new ClassList("titleBarItemBorder") });
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m_label = new VisualElement()
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{
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classList = new ClassList("titleBarItemLabel"),
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content = new GUIContent("")
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};
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AddChild(m_label);
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AddChild(new VisualElement() { classList = new ClassList("titleBarItemBorder") });
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this.dataProvider = dataProvider;
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}
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public override void OnDataChanged()
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{
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if (m_dataProvider == null)
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return;
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m_label.content.text = m_dataProvider.text;
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this.Touch(ChangeType.Repaint);
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}
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void OnClick()
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{
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if (m_dataProvider != null && m_dataProvider.onClick != null)
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m_dataProvider.onClick();
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}
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void OnClickStateChanged(ClickerState newState)
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{
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if (newState == ClickerState.Active)
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AddToClassList("active");
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else if (newState == ClickerState.Inactive)
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RemoveFromClassList("active");
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this.Touch(ChangeType.Repaint);
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}
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protected override object toWatch
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{
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get { return dataProvider; }
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}
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}
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}
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