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Changelog

All notable changes to this package will be documented in this file.

The format is based on Keep a Changelog and this project adheres to Semantic Versioning.

[0.1.6] - 2018-xx-yy

New features and functionality

Bug fixes

  • Fix numerical issues in IntersectRayAABB().
  • Fix alpha blending of volumetric lighting with transparent objects.
  • Fix the near plane of the V-Buffer causing out-of-bounds look-ups in the clustered data structure.

Miscellaneous improvements

  • Port Global Density Volumes to the Interpolation Volume System.
  • Optimize ImportanceSampleLambert() to not require the tangent frame.
  • Generalize SampleVBuffer() to handle different sampling and reconstruction methods.
  • Improve the quality of volumetric lighting reprojection.
  • Optimize Morton Order code in the Subsurface Scattering pass.

Removals and deprecations