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24 行
406 B

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
/// <summary>
/// Loook at main camera.
/// </summary>
public class LookAt : MonoBehaviour
{
private Transform cam;
// Use this for initialization
void Start()
{
cam = Camera.main.transform;
}
// Update is called once per frame
void Update()
{
transform.LookAt(cam);
}
}