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61 行
2.3 KiB
61 行
2.3 KiB
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEditor;
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namespace UnityEngine.Experimental.ScriptableRenderLoop
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{
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//[CanEditMultipleObjects]
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//[CustomEditor(typeof(ProceduralSkyParameters))]
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//public class ProceduralSkyParametersEditor
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// : Editor
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//{
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// private class Styles
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// {
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// public readonly GUIContent skyHDRI = new GUIContent("HDRI");
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// public readonly GUIContent skyResolution = new GUIContent("Resolution");
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// public readonly GUIContent skyExposure = new GUIContent("Exposure");
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// public readonly GUIContent skyRotation = new GUIContent("Rotation");
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// public readonly GUIContent skyMultiplier = new GUIContent("Multiplier");
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// }
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// private static Styles s_Styles = null;
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// private static Styles styles
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// {
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// get
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// {
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// if (s_Styles == null)
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// s_Styles = new Styles();
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// return s_Styles;
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// }
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// }
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// private SerializedProperty m_SkyHDRI;
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// private SerializedProperty m_SkyResolution;
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// private SerializedProperty m_SkyExposure;
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// private SerializedProperty m_SkyMultiplier;
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// private SerializedProperty m_SkyRotation;
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// void OnEnable()
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// {
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// m_SkyHDRI = serializedObject.FindProperty("skyHDRI");
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// m_SkyResolution = serializedObject.FindProperty("resolution");
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// m_SkyExposure = serializedObject.FindProperty("exposure");
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// m_SkyMultiplier = serializedObject.FindProperty("multiplier");
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// m_SkyRotation = serializedObject.FindProperty("rotation");
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// }
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// public override void OnInspectorGUI()
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// {
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// serializedObject.Update();
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// EditorGUILayout.PropertyField(m_SkyHDRI, styles.skyHDRI);
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// EditorGUILayout.PropertyField(m_SkyResolution, styles.skyResolution);
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// EditorGUILayout.PropertyField(m_SkyExposure, styles.skyExposure);
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// EditorGUILayout.PropertyField(m_SkyMultiplier, styles.skyMultiplier);
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// EditorGUILayout.PropertyField(m_SkyRotation, styles.skyRotation);
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// serializedObject.ApplyModifiedProperties();
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// }
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//}
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}
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