您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 
 
Tim Cooper e5c78ee9 Separate usage of 'graph requirements' from 'model requirements' to not pollute the surface input structure. 7 年前
..
CubemapPropertyChunk.cs More refactoring. 7 年前
CubemapPropertyChunk.cs.meta Added nodes 8 年前
MaterialNodeExtensions.cs Run `hg format` on repository 8 年前
MaterialNodeExtensions.cs.meta Extension method for `INode.RequiresTime` 8 年前
PropertyCollector.cs [MatGraph]Use generated names for properties so that they do not conflict and are formatted properly. 7 年前
PropertyCollector.cs.meta [Material Graph]Tidy + small Refactorings. Add more tests. 9 年前
ShaderGenerator.cs Separate usage of 'graph requirements' from 'model requirements' to not pollute the surface input structure. 7 年前
ShaderGenerator.cs.meta [Shader Graph] Inital commit of modularised graph editor 12 年前
TextureType.cs Working: Properties window + new master node. 7 年前
TextureType.cs.meta [Material Graph]Tidy + small Refactorings. Add more tests. 9 年前