..
Layered_BlendColor.mat
HDRenderPipeline: Change LayerUV to UVMapping + add keyword MAPPING_PLANAR
8 年前
Layered_BlendColor.mat.meta
HDRenderPipeline: Update layered material
8 年前
Layered_BlendMask.mat
HDRenderPipeline: Change LayerUV to UVMapping + add keyword MAPPING_PLANAR
8 年前
Layered_BlendMask.mat.meta
Fixed LayeredLit test scene after last modifications.
8 年前
Layered_HeightBased.mat
HDRenderPipeline: Change LayerUV to UVMapping + add keyword MAPPING_PLANAR
8 年前
Layered_HeightBased.mat.meta
Fixed LayeredLit test scene after last modifications.
8 年前
Layered_Layer0_Planar.mat
HDRenderPipeline: Change LayerUV to UVMapping + add keyword MAPPING_PLANAR
8 年前
Layered_Layer0_Planar.mat.meta
Fixed LayeredLit test scene after last modifications.
8 年前
Layered_Layer0_Triplanar.mat
HDRenderPipeline: Change LayerUV to UVMapping + add keyword MAPPING_PLANAR
8 年前
Layered_Layer0_Triplanar.mat.meta
Fixed LayeredLit test scene after last modifications.
8 年前
Layered_Layer0_UV0.mat
HDRenderPipeline: Change LayerUV to UVMapping + add keyword MAPPING_PLANAR
8 年前
Layered_Layer0_UV0.mat.meta
Fixed LayeredLit test scene after last modifications.
8 年前
Layered_Layer0_UV1.mat
Fixed LayeredLit test scene after last modifications.
8 年前
Layered_Layer0_UV1.mat.meta
Fixed LayeredLit test scene after last modifications.
8 年前
Layered_Layer0_UV2.mat
Fixed LayeredLit test scene after last modifications.
8 年前
Layered_Layer0_UV2.mat.meta
Fixed LayeredLit test scene after last modifications.
8 年前
Layered_Layer0_UV3.mat
Fixed LayeredLit test scene after last modifications.
8 年前
Layered_Layer0_UV3.mat.meta
Fixed LayeredLit test scene after last modifications.
8 年前
Layered_Layer1_Planar.mat
HDRenderPipeline: Change LayerUV to UVMapping + add keyword MAPPING_PLANAR
8 年前
Layered_Layer1_Planar.mat.meta
HDRenderPipeline: Allow different keyword by layers
8 年前
Layered_Layer1_Triplanar.mat
HDRenderPipeline: Change LayerUV to UVMapping + add keyword MAPPING_PLANAR
8 年前
Layered_Layer1_Triplanar.mat.meta
HDRenderPipeline: Allow different keyword by layers
8 年前
Layered_Layer1_UV0.mat
HDRenderPipeline: Change LayerUV to UVMapping + add keyword MAPPING_PLANAR
8 年前
Layered_Layer1_UV0.mat.meta
Fixed LayeredLit test scene after last modifications.
8 年前
Layered_Layer1_UV1.mat
HDRenderPipeline: Change LayerUV to UVMapping + add keyword MAPPING_PLANAR
8 年前
Layered_Layer1_UV1.mat.meta
HDRenderPipeline: Allow different keyword by layers
8 年前
Layered_Layer1_UV2.mat
HDRenderPipeline: Change LayerUV to UVMapping + add keyword MAPPING_PLANAR
8 年前
Layered_Layer1_UV2.mat.meta
HDRenderPipeline: Allow different keyword by layers
8 年前
Layered_Layer1_UV3.mat
HDRenderPipeline: Change LayerUV to UVMapping + add keyword MAPPING_PLANAR
8 年前
Layered_Layer1_UV3.mat.meta
HDRenderPipeline: Allow different keyword by layers
8 年前
Layered_Layer2_Planar.mat
HDRenderPipeline: Change LayerUV to UVMapping + add keyword MAPPING_PLANAR
8 年前
Layered_Layer2_Planar.mat.meta
HDRenderPipeline: Allow different keyword by layers
8 年前
Layered_Layer2_Triplanar.mat
HDRenderPipeline: Change LayerUV to UVMapping + add keyword MAPPING_PLANAR
8 年前
Layered_Layer2_Triplanar.mat.meta
HDRenderPipeline: Allow different keyword by layers
8 年前
Layered_Layer2_UV0.mat
HDRenderPipeline: Change LayerUV to UVMapping + add keyword MAPPING_PLANAR
8 年前
Layered_Layer2_UV0.mat.meta
HDRenderPipeline: Allow different keyword by layers
8 年前
Layered_Layer2_UV1.mat
HDRenderPipeline: Change LayerUV to UVMapping + add keyword MAPPING_PLANAR
8 年前
Layered_Layer2_UV1.mat.meta
HDRenderPipeline: Allow different keyword by layers
8 年前
Layered_Layer2_UV2.mat
HDRenderPipeline: Change LayerUV to UVMapping + add keyword MAPPING_PLANAR
8 年前
Layered_Layer2_UV2.mat.meta
HDRenderPipeline: Allow different keyword by layers
8 年前
Layered_Layer2_UV3.mat
HDRenderPipeline: Change LayerUV to UVMapping + add keyword MAPPING_PLANAR
8 年前
Layered_Layer2_UV3.mat.meta
HDRenderPipeline: Allow different keyword by layers
8 年前
Layered_Layer3_Planar.mat
HDRenderPipeline: Change LayerUV to UVMapping + add keyword MAPPING_PLANAR
8 年前
Layered_Layer3_Planar.mat.meta
HDRenderPipeline: Allow different keyword by layers
8 年前
Layered_Layer3_Triplanar.mat
HDRenderPipeline: Change LayerUV to UVMapping + add keyword MAPPING_PLANAR
8 年前
Layered_Layer3_Triplanar.mat.meta
HDRenderPipeline: Allow different keyword by layers
8 年前
Layered_Layer3_UV0.mat
HDRenderPipeline: Change LayerUV to UVMapping + add keyword MAPPING_PLANAR
8 年前
Layered_Layer3_UV0.mat.meta
HDRenderPipeline: Allow different keyword by layers
8 年前
Layered_Layer3_UV1.mat
HDRenderPipeline: Change LayerUV to UVMapping + add keyword MAPPING_PLANAR
8 年前
Layered_Layer3_UV1.mat.meta
HDRenderPipeline: Allow different keyword by layers
8 年前
Layered_Layer3_UV2.mat
HDRenderPipeline: Change LayerUV to UVMapping + add keyword MAPPING_PLANAR
8 年前
Layered_Layer3_UV2.mat.meta
HDRenderPipeline: Allow different keyword by layers
8 年前
Layered_Layer3_UV3.mat
HDRenderPipeline: Change LayerUV to UVMapping + add keyword MAPPING_PLANAR
8 年前
Layered_Layer3_UV3.mat.meta
HDRenderPipeline: Allow different keyword by layers
8 年前
Lit_Blue.mat
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop
8 年前
Lit_Blue.mat.meta
Fixed LayeredLit detail maps and improved the LayeredLitTest scene.
8 年前
Lit_Green.mat
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop
8 年前
Lit_Green.mat.meta
Fixed LayeredLit detail maps and improved the LayeredLitTest scene.
8 年前
Lit_Ground_01_2x2.mat
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop
8 年前
Lit_Ground_01_2x2.mat.meta
- Improved LayeredLit test scene.
8 年前
Lit_Moss_02_2x2.mat
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop
8 年前
Lit_Moss_02_2x2.mat.meta
- Improved LayeredLit test scene.
8 年前
Lit_Red.mat
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop
8 年前
Lit_Red.mat.meta
Fixed LayeredLit detail maps and improved the LayeredLitTest scene.
8 年前
Lit_Sand01_2x2.mat
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop
8 年前
Lit_Sand01_2x2.mat.meta
- Improved LayeredLit test scene.
8 年前
Lit_Spheres.mat
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop
8 年前
Lit_Spheres.mat.meta
- Improved LayeredLit test scene.
8 年前
Lit_UVChart_Layer0_Detail.mat
HDRenderPipeline: Change LayerUV to UVMapping + add keyword MAPPING_PLANAR
8 年前
Lit_UVChart_Layer0_Detail.mat.meta
Fixed LayeredLit detail maps and improved the LayeredLitTest scene.
8 年前
Lit_UVChart_Layer1_Detail.mat
HDRenderPipeline: Change LayerUV to UVMapping + add keyword MAPPING_PLANAR
8 年前
Lit_UVChart_Layer1_Detail.mat.meta
Fixed LayeredLit detail maps and improved the LayeredLitTest scene.
8 年前
Lit_UVChart_Layer2_Detail.mat
HDRenderPipeline: Change LayerUV to UVMapping + add keyword MAPPING_PLANAR
8 年前
Lit_UVChart_Layer2_Detail.mat.meta
Fixed LayeredLit detail maps and improved the LayeredLitTest scene.
8 年前
Lit_UVChart_Layer3_Detail.mat
HDRenderPipeline: Change LayerUV to UVMapping + add keyword MAPPING_PLANAR
8 年前
Lit_UVChart_Layer3_Detail.mat.meta
Fixed LayeredLit detail maps and improved the LayeredLitTest scene.
8 年前
Lit_White.mat
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop
8 年前
Lit_White.mat.meta
Fixed LayeredLit detail maps and improved the LayeredLitTest scene.
8 年前
Lit_White_Detail.mat
HDRenderPipeline: Change LayerUV to UVMapping + add keyword MAPPING_PLANAR
8 年前
Lit_White_Detail.mat.meta
Fixed LayeredLit detail maps and improved the LayeredLitTest scene.
8 年前