您最多选择25个主题
主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
73 行
2.1 KiB
73 行
2.1 KiB
using System.Collections.Generic;
|
|
using UnityEngine.Events;
|
|
using UnityEngine.Rendering;
|
|
|
|
namespace UnityEngine.Experimental.Rendering
|
|
{
|
|
class ObjectPool<T> where T : new()
|
|
{
|
|
readonly Stack<T> m_Stack = new Stack<T>();
|
|
readonly UnityAction<T> m_ActionOnGet;
|
|
readonly UnityAction<T> m_ActionOnRelease;
|
|
|
|
public int countAll { get; private set; }
|
|
public int countActive { get { return countAll - countInactive; } }
|
|
public int countInactive { get { return m_Stack.Count; } }
|
|
|
|
public ObjectPool(UnityAction<T> actionOnGet, UnityAction<T> actionOnRelease)
|
|
{
|
|
m_ActionOnGet = actionOnGet;
|
|
m_ActionOnRelease = actionOnRelease;
|
|
}
|
|
|
|
public T Get()
|
|
{
|
|
T element;
|
|
if (m_Stack.Count == 0)
|
|
{
|
|
element = new T();
|
|
countAll++;
|
|
}
|
|
else
|
|
{
|
|
element = m_Stack.Pop();
|
|
}
|
|
if (m_ActionOnGet != null)
|
|
m_ActionOnGet(element);
|
|
return element;
|
|
}
|
|
|
|
public void Release(T element)
|
|
{
|
|
if (m_Stack.Count > 0 && ReferenceEquals(m_Stack.Peek(), element))
|
|
Debug.LogError("Internal error. Trying to destroy object that is already released to pool.");
|
|
if (m_ActionOnRelease != null)
|
|
m_ActionOnRelease(element);
|
|
m_Stack.Push(element);
|
|
}
|
|
}
|
|
|
|
public static class CommandBufferPool
|
|
{
|
|
static ObjectPool<CommandBuffer> s_BufferPool = new ObjectPool<CommandBuffer>(null, x => x.Clear());
|
|
|
|
public static CommandBuffer Get()
|
|
{
|
|
var cmd = s_BufferPool.Get();
|
|
cmd.name = "Unnamed Command Buffer";
|
|
return cmd;
|
|
}
|
|
|
|
public static CommandBuffer Get(string name)
|
|
{
|
|
var cmd = s_BufferPool.Get();
|
|
cmd.name = name;
|
|
return cmd;
|
|
}
|
|
|
|
public static void Release(CommandBuffer buffer)
|
|
{
|
|
s_BufferPool.Release(buffer);
|
|
}
|
|
}
|
|
}
|