# Conflicts: # ScriptableRenderPipeline/HDRenderPipeline/Editor/HDRenderPipelineMenuItems.cs # ScriptableRenderPipeline/HDRenderPipeline/Lighting/TilePass/TilePass.hlsl # ScriptableRenderPipeline/HDRenderPipeline/Material/Unlit/Editor/BaseUnlitUI.cs # ScriptableRenderPipeline/HDRenderPipeline/ShaderPass/ShaderPassForwardUnlit.hlsl