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GitHub 232486c8 Merge pull request #544 from Unity-Technologies/Reorganize-HDRP-GraphicTests 7 年前
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ComplexMaterial Add Lit Refractions Tests 7 年前
Smoothness Variation Cleanup for new HDRP Tests 7 年前
ComplexMaterial.meta Add a complex material with different surface properties in the mask textures. 7 年前
HDRP_Default_Material.mat Graphic tests for Lit Transparent and Details parameters 7 年前
HDRP_Default_Material.mat.meta Start conversion of the graphic test scene from LTRP to HDRP 7 年前
PreRefractionPassTester.mat Graphic tests for Lit Transparent and Details parameters 7 年前
PreRefractionPassTester.mat.meta Graphic Tests for Unlit with Distortion 7 年前
Skybox_MuirWood.mat Continued conversion of graphic tests form LTRP to HDRP 7 年前
Skybox_MuirWood.mat.meta Continued conversion of graphic tests form LTRP to HDRP 7 年前
Smoothness Variation.meta Cleanup for new HDRP Tests 7 年前
Unlit_Black.mat Fixed all tests Unlit materials after property renaming. 7 年前
Unlit_Black.mat.meta Start making the first graphic test scene. 7 年前
Unlit_MidGrey.mat Fixed all tests Unlit materials after property renaming. 7 年前
Unlit_MidGrey.mat.meta Start making the first graphic test scene. 7 年前
Unlit_White.mat Merge pull request #544 from Unity-Technologies/Reorganize-HDRP-GraphicTests 7 年前
Unlit_White.mat.meta Start making the first graphic test scene. 7 年前
Unlit_White_Transparent.mat Add Lit Refractions Tests 7 年前
Unlit_White_Transparent.mat.meta Add Lit Refractions Tests 7 年前