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38 行
908 B
38 行
908 B
namespace UnityEngine.Experimental.Rendering.HDPipeline
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{
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[ExecuteInEditMode]
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[AddComponentMenu("RenderPipeline/High Definition/Homogenous Fog", -1)]
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public class HomogeneousFog : MonoBehaviour
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{
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public VolumeParameters volumeParameters = new VolumeParameters();
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private void Awake()
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{
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}
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private void OnEnable()
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{
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}
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private void OnDisable()
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{
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}
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private void Update()
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{
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}
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private void OnValidate()
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{
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volumeParameters.Constrain();
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}
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void OnDrawGizmos()
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{
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if (volumeParameters != null && !volumeParameters.IsVolumeUnbounded())
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{
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Gizmos.DrawWireCube(volumeParameters.bounds.center, volumeParameters.bounds.size);
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}
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}
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}
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} // UnityEngine.Experimental.Rendering.HDPipeline
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