您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 
 
Tim Cooper 0a990a6d allow specifying the UV channel on the UV node. 8 年前
..
ColorPropertyChunk.cs [Material Graph]Tidy + small Refactorings. Add more tests. 8 年前
ColorPropertyChunk.cs.meta [Material Graph]Tidy + small Refactorings. Add more tests. 8 年前
FloatPropertyChunk.cs [Material Graph]Tidy + small Refactorings. Add more tests. 8 年前
FloatPropertyChunk.cs.meta [Material Graph]Tidy + small Refactorings. Add more tests. 8 年前
PropertyChunk.cs [Material Graph]Tidy + small Refactorings. Add more tests. 8 年前
PropertyChunk.cs.meta [Material Graph]Tidy + small Refactorings. Add more tests. 8 年前
PropertyGenerator.cs Avoid adding twice the same property (we should also have a test for that) 8 年前
PropertyGenerator.cs.meta [Material Graph]Tidy + small Refactorings. Add more tests. 8 年前
ShaderGenerator.cs allow specifying the UV channel on the UV node. 8 年前
ShaderGenerator.cs.meta [Shader Graph] Inital commit of modularised graph editor 12 年前
TexturePropertyChunk.cs [Material Graph]Tidy + small Refactorings. Add more tests. 8 年前
TexturePropertyChunk.cs.meta [Material Graph]Tidy + small Refactorings. Add more tests. 8 年前
TextureType.cs [Material Graph]Tidy + small Refactorings. Add more tests. 8 年前
TextureType.cs.meta [Material Graph]Tidy + small Refactorings. Add more tests. 8 年前
VectorPropertyChunk.cs [Material Graph]Tidy + small Refactorings. Add more tests. 8 年前
VectorPropertyChunk.cs.meta [Material Graph]Tidy + small Refactorings. Add more tests. 8 年前